The current Championship Warfare Crown system works as follows:
Each time a player wins CWF for his timezone, he gets a crown added in his name.
This will make ANY players who fights him in CWF gain +5% attack/defense cumulative.
This stacks up, so 5 crowns will be +25% attack/defense right off the bat.
I've talked to several CWF winners and contenders, and they agree that this system works well to spread out the CWF winnings.
BUT there needs to be a limit to the number of crowns a person can get, OR there needs to be a positive thing to have Crowns.
- Put a cap to the maximum number of crowns.
- For each crown a player has, an increased % number of tickets gained in CWF per fight.
The top winners and contenders are usually the biggest coiners as well.
Without anything positive to look forward to gaining a crown, these players would be put off by this hindrance with no positive effect.


Reply With Quote
