well
II have said before that gwf did not work the way it was. Im not sure if this change make sit any better or if it makes it worse- yet. I do think however that they should have tried 1 change at a time. I think the durability change would have been good enough. I am not sure why holding 9 cities should give an guild of part time non paying customers with tiny little accts a 90% attack bonus. Im sure we will work it all out in the end, but this is interesting to say the least. I think may be over the top or it may be just what we need. Perhaps only a 5% attack bonus per city instead of 10% or lose 2 durability per win and 5 per loss. Im not sure I get why they chose such high numbers. This is a good attempt at the devs part to try and revitalize gwf. And this system may not be perfect yet. But could work out as is or may need some fine tuning. time will tell on this one. But some word form on high would be nice


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