Quote Originally Posted by Cuddles_1461020 View Post
I think it's WONDERFUL that I can no longer solo entire armies. It was boring as hell!
So we CONGRATULATE our opponents in taking a city from us. They outnumbered us, wore us down, swarmed us, and now the city is theirs. Well done!
Well said.

Quote Originally Posted by scot_202809 View Post
This is a ridiculous travesty of justice. You, Tynon, are:

1) Encouraging people to CHEAT by creating multiple / massive amounts of non-paying, non-playing alt accounts in order to defeat PAYING CUSTOMERS. Where in your Business 101 marketing course did it tell you that this is a SMART strategy to employ against those who are putting food on your table? Hmmmm? I didn't THINK so!

2) Literally slapping those in the face, HARD, who have worked very long and hard to build up their guild, vis-à-vis, guild funds, et al, in favor of those who have a complete disregard for you as game developers. In other words, the SLACKERS are ruling the roost and edging out the hard-working productive citizens, just like in real life. I personally play this game to ESCAPE that travesty of justice, please don't make me stop playing this game for good. I've done it before in Evony and I'm ready, willing and able to easily push away from the keyboard and do it here and now, too. That's not a threat, that's a PROMISE!

3) Not thoroughly considering all angles before deploying failed 'patches' which only make the game far worse than it was before. If your mission or goals were to make Guild War more fair and equitable, you have failed MISERABLY towards that end. Fair, and even balanced, would allow a player's power level to still be equivalent of ANY OTHER game function in Tynon. Why in the world would you suddenly make an exception just to appease a small minority if whiners, just because they have lower power, refuse to work hard at building up their characters and decided to NOT pay to play the game? Forgive my ignorance here, but didn't you, the developers at uCool, Inc, makers of Tynon, enter into this game designing process as a FOR PROFIT venture? Or is this simply a charity drive for the Girl Scouts?

All of that being said, many reasonable solutions have been tendered, but I will also offer mine. I have sent numerous game suggestions in previously, only to have them ignored, so you'll forgive me for being a bit jaundiced and skeptical that any new ideas originating on this side of the pond will actually see the light of day.

A) As previously suggested, allow for a "Dismiss City" or "Abandon City" function IMMEDIATELY. This should be quick and easy to do with very little fuss or bother and would yield tremendous results right away.

B) Balance the Power / HP / Player Stamina in GW a lot better. No player that is 1/3 or less should be able to easily mow down a stronger player in a single shot, that's totally ridiculous.

C) Allow Bases D and G to actually HEAL player STAMINA as well as HP. This would also further balance things out for BOTH teams, attacking and defending.

D) Have a requirement that discourages individual players from simply creating massive amounts of alts and hopping into GW so they can easily defeat massively larger players who have worked long and hard to build up their characters, by spending lots of time and money to do so.

Make the requirement a minimum level, time played and perhaps quests / gear combination to ensure that the account owner is actually ACTIVELY working this account on a daily basis and not creating 100 alternate accounts.

Remember how all the ALTS and BOTS killed Evony? This is the beginning of that problem, and you are now ENCOURAGING that bad behavior. Decide now if that's the path you are going to continue with, so that I and many of us here will not waste another dime, nor minute on this failed idea of your 'fairness doctrine' to 'balance out Guild War'.

Thanks for listening....well.....ARE YOU?
Thanks for the suggestions. I'll pass them on. That said, its probably not going to go back to the way it was.