Quote Originally Posted by mattp169 View Post
Dawn

Seriously you dont get that this over powers small players and alts?

Cut the changes in half
and we get the effect you were going for without all the complaining
5% power boost per city
2 durabilty for a win
5 durabilty for a loss

There no reaosn why 1 50m power player sohuld take down a guild of ccombined power of 350m power
I'll pass this feedback on to the devs.

Quote Originally Posted by Jacobe_8068494 View Post
what strategy? numbers? two very low level players ran to G and took out ten of our guys that way out leveled them to win the game. Grats for finding your way to G?
Can we keep things in perspective here? Prior to this change, the entire defending guild just started at B and immediately won the game on their first turn by attacking A. Few players ever went to G from ANY team. These changes have definitely made things more interesting, but I'll pass on the feedback in this thread.