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This is my first post ever, normaly i really dont bother with all the whinning and complaining there are on thise forums, but this time i simply cant hold my tongue.!!
Not only have gw become a ALT game, there are more aspects in this..
First night a 60kk power killed me at 135kk power and a guildmate on 125k and a few 60kk also.. the buff are also WAY unbalanced. We where doing B -> A so we even had camp bonuses.. :-)
Its it ok to gain a advantage, but when one guild is like 10-15 times stronger in combined power, it feel kinda rediculess to get killed by a 10k like i did tonight.. yes a 135kk power got killed by a 10k, because durability was WAY down so bare did any damage. My adam with 99lvl sirius sprit, and 70lvl judgement weapon, 12lvl vengence and crit rune.. crittet all his heros for about 3-4k.. what a joke. 
But here comes a point that have not been considered yet..
What will the powerfull players do to stop this, if they cant win GW to far lesser powered players, well there is a BIG chance that at some point, some of the big guild declare war on the little guild, and all the alts and bonuses from gw dont protect them outside of gw.
In other words, there will be no more completed sailings, heroics will be a pain in the ass for them.. many of the little players will feel harrased and quit the game... Is that what tynon whant..??
Why not adjust this CRAPPY changes.
Durability need to be taken a SERIOUS look at to prevent the alts armys.. More like 1 or 2 for winning and 2-3 for loosing.. and maybe also look at the lack of regain durabilty when you die, so you are not out for good when you fight 20 alt.. And loosing strength as you loose durabilty makes no sence, that change the balance even more.. :-(
Why not make it possible to bid on more city's.. maybe 3 or so.. so it also become a shell game, yes it cost the smaller guild extra funds, but thats the prize to pay to spreding the strong guilds ressouces..
Last edited by Tomas_8618530; 03-21-2014 at 04:56 AM.
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