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Thread: Dont like the new GW

  1. #51
    Lightbringer
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    Quote Originally Posted by Andy View Post
    Part of the problem that makes creation of alts so easy is that there is no email verification when creating an account. The following procedure can be used to insure that the email addresses are valid and remain valid.

    1. Require a valid email address to create an account.
      1. Whenever a new account is created validate that the primary email address is not being used as the alternate email address in any other account.
      2. Whenever an alternate email address is provided verify that is is not being already uses as the primary or alternate email address for any other account.
      3. If it passes the above tests, send a message to the email address used to create the account with a link that must be used to activate the account.
      4. Until the account is activated the user can not log on to the game.

    2. Require that an alternate email address be unique and valid.
      1. When a user adds or changes the alternate email address validate that it is not already being used as the primary or alternate email address in any account.
      2. If it passes the above test send an email to that email address with a link that must be used to validate it. If the link in not used within 24 hours suspend the account until the a valid alternate email address is provided (see 2.1 above) and verified (send an email with the link to the new email address) or the alternate email address is removed.

    3. Require that primary email address is valid if the alternate email address is removed.
      1. When a user removes an alternate email address send mark the account as not validated and a message to the primary email address with a link that must be used to validate it. If the link in not used within 24 hours suspend the account until one of these two things happen:
        1. The link is used
        2. A valid alternate email address is provided (see 2.1 above) and verified (send an email with the link to the new email address).

    4. One time validation of all user accounts
      1. Flag all accounts as not validated.
      2. Validate that the alternate email address is not being used as the primary or alternate email address in any other account. If it is, send a message to the email address in question listing all the accounts that are in violation and saying that they must provide a unique and valid alternate (see 2 above) email address or remove the alternate email address and the primary email address is valid (see 3 above) within a week or the account will be suspended.
      3. Send a message to the email for every user with a link for all accounts that are not in violation of the above rule. The email should have a link that the user must click on to validate the account and say that if the account is not validates within 7 days it will be suspended.
      4. 7 days after the messages go out any account that that has not been validated is suspended, When the user attempts to log on to the game he is redirected to a screen that explains why the account has been suspended and that either must remove the violations by doing one of the following.
        1. Remove the alternate email address and the primary email address is verified (see 3 above except the 24 hour wait does not apply).
        2. Provide a valid alternate email address (see 2 above).

    5. Periodic validation of email address
      1. On a periodic basis (I suggest every 6 months but no more that once a year), validate the user accounts to insure that the email address is still valid. This can be done all at once or a portion of the accounts (one 6th every month if done every 6 month, etc) so that not all the validation is done at once.
      2. Use the procedure in 4 above for the accounts being validated except 4.2 is not needed since 1, 2, and 3 will not allow duplicates to be created.
      3. Start the periodic validation 6 months after the one time validation if it is done on a rotating basis so that no account goes more that 9 months (of on a 6 month rotation) or 18 months (if on a year rotation) without the first validation after the one time one.

    It does nothing to curb alt creations because it takes about 5 minutes to set up a new e-mail address...the only way to prevent alts most alts is to make this a payed game with activation keys. Most people won't pay to create alt accounts, those who do, well what are you going to do huh? lol. because this is F2P it will never happen. Just continue to report.

  2. #52
    Ironheart Cuddles_1461020's Avatar
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    Andy there's one major problem to this:

    There are many Real players, who have paid VIPs, who created their email login of an email that does not exist.
    You need to prepare a way for these persons to change their email (so they are able to validate it). Otherwise they're totally screwed out of a game they invested months of time and hundreds of $$.


    PS to Dawnseeker -- I like Herby's suggestion.

  3. #53
    Quote Originally Posted by Dawnseeker View Post
    Its a good thing if guilds can't easily defend 8 cities at once. You have to prioritize and use strategy. And each of the fights will be a lot tougher. Sounds like a good thing overall.
    Wait...so now its a bad thing to have worked hard spent money and got ahead in the game....I'm confused. "IF" a guild had 8 cities my though....they deserve them. They shouldn't be punished by taking away cities. Most of the people that complain about coiners would have never dedicated their time and energy in the game anyway regardless of how much Tynon changes the game (In this case the new GW's) I just think its a waste catering to the non paying customers I really don't see people that will be getting something for practically little effort (GW's cities) will hang around long enough to see the game through to the end like those who have a vested interest. Just my 2

  4. #54
    As usual, Tynon overcorrected what really wasn't a problem to begin with. Players spend money here, and put in time here, to build toons and win. Penalizing those who do so is disincentivizing them from continuing. Tynon loses money. There will always be free players, but uCool has targeted those who actually pay to support the game. Stop buying gems and see how fast it changes back.

  5. #55
    Justice
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    Quote Originally Posted by Dawnseeker View Post
    I'll pass this feedback on to the devs.



    Can we keep things in perspective here? Prior to this change, the entire defending guild just started at B and immediately won the game on their first turn by attacking A. Few players ever went to G from ANY team. These changes have definitely made things more interesting, but I'll pass on the feedback in this thread.
    The problem that you don't seem to grasp yet is just because it sometimes goes B to A to defend doesn't mean that it should be turned bassackwards to allow a few small accts to wipe out half a strong guild. This is wrong. You might as well just take the cities and hand one to ea guild in a realm. This requires no strategy.

  6. #56
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by Cuddles_1461020 View Post
    Andy there's one major problem to this:

    There are many Real players, who have paid VIPs, who created their email login of an email that does not exist.
    You need to prepare a way for these persons to change their email (so they are able to validate it). Otherwise they're totally screwed out of a game they invested months of time and hundreds of $$.


    PS to Dawnseeker -- I like Herby's suggestion.
    There is a place in your registration record where you can provide an alternate email address.
    The opinions expressed on this post are my own as a player, not as a Moderator.

  7. #57
    Ironheart Cuddles_1461020's Avatar
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    Quote Originally Posted by Andy View Post
    There is a place in your registration record where you can provide an alternate email address.
    ok that'd work!

  8. #58

    Unhappy

    This is my first post ever, normaly i really dont bother with all the whinning and complaining there are on thise forums, but this time i simply cant hold my tongue.!!

    Not only have gw become a ALT game, there are more aspects in this..
    First night a 60kk power killed me at 135kk power and a guildmate on 125k and a few 60kk also.. the buff are also WAY unbalanced. We where doing B -> A so we even had camp bonuses.. :-)
    Its it ok to gain a advantage, but when one guild is like 10-15 times stronger in combined power, it feel kinda rediculess to get killed by a 10k like i did tonight.. yes a 135kk power got killed by a 10k, because durability was WAY down so bare did any damage. My adam with 99lvl sirius sprit, and 70lvl judgement weapon, 12lvl vengence and crit rune.. crittet all his heros for about 3-4k.. what a joke.

    But here comes a point that have not been considered yet..
    What will the powerfull players do to stop this, if they cant win GW to far lesser powered players, well there is a BIG chance that at some point, some of the big guild declare war on the little guild, and all the alts and bonuses from gw dont protect them outside of gw.
    In other words, there will be no more completed sailings, heroics will be a pain in the ass for them.. many of the little players will feel harrased and quit the game... Is that what tynon whant..??

    Why not adjust this CRAPPY changes.
    Durability need to be taken a SERIOUS look at to prevent the alts armys.. More like 1 or 2 for winning and 2-3 for loosing.. and maybe also look at the lack of regain durabilty when you die, so you are not out for good when you fight 20 alt.. And loosing strength as you loose durabilty makes no sence, that change the balance even more.. :-(

    Why not make it possible to bid on more city's.. maybe 3 or so.. so it also become a shell game, yes it cost the smaller guild extra funds, but thats the prize to pay to spreding the strong guilds ressouces..
    Last edited by Tomas_8618530; 03-21-2014 at 04:56 AM.

  9. #59
    ok... how about you can buy durability with gems, 1 gem each. The devs should be happy

  10. #60
    Quote Originally Posted by Pirate_1360826 View Post
    One alt of 5k power can reduce the durability of a built up account of 120M power. So essentially, a 5k power alt can deal a permanent 6M damage to a 120M player. Simply making 10-30 alts can cripple several well-built players.
    Hey Neriya. How did you get your quest Maria that shows in the replays?

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