Quote Originally Posted by Jessetheone View Post
As some of you guys said the changes in mechanisms of these 2 mini games in the last patch has sabotaged the balance, we’re thinking to make following changes to regain the balance. Please let us know how you like these ideas.

Championship Warfare
For players who participate in with stars above their names, they will get extra 10% to 20 % Tickets in every battle for each star they shall carry on.

Guild Warfare
We’ll significantly increase rewards for each battle players shall participate in.

Please comment and we’ll collect your feedback. Thanks!
I don't know exactly how the crowns will impact CWF, but I would have to guess not much. Each of the top 4 or 5 guys are probably going to have the same number of wins throughout the championship anyways. I mean think about it. It's the top 512 people spread across what 116 servers now. I made it last CWF and I only had 2 less wins than PussyRiot. Now this is obviously round wins. Are the crowns going to be given for individual fight wins?

Before anything is done about G. Wars, it needs to be reverted back to original. We have about 6 fights a night and now that we lost two cities last night we might have 7. With these changes it is impossible for us to do anything about defending our 6 cities if we want to try and gain one back we lost last night.

As far as just giving out more rewards that would work if you revert it back to the way it was. It would give losing guilds more of reason to join and play. Let's face it, most guilds don't really care about getting a rep city, they just want rewards for participating in g. wars. But the way it is now, has to change. A player loses WAY to much durability during fights. There is no reason a 76 mil player should lose to a 18 mil player 1 on 1.