View Poll Results: Will these arrangements re-balance Guild Warfare and Championship Warfare?

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  • Yes

    66 31.13%
  • No

    108 50.94%
  • Some sort of

    33 15.57%
  • I don't know.

    6 2.83%
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Thread: Will these arrangements re-balance Guild Warfare and Championship Warfare?

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  1. #1
    Ironheart Cuddles_1461020's Avatar
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    I don't bash anything proactive or constructive. Suggestions, ideas, analysis, "how to fix's", etc are all very welcome.

    As you look through my other comments you'll see that I even agree that the change is not perfect, and can use improvement.

    Nevertheless the first step is to change our attitudes.
    #1-- the attitude that the entire server does not belong to ONE (and only one) guild
    #2-- the attitude that power must *always* trump numbers. Numbers are a critical element in war, and history shows that until the invention of Gunpowder, War was a game of numbers. (although the alt issue is something to be calculated/dealt with)
    #3-- to congratulate our opponents (even if they are weaker) when they succeed. ie: good sportsmanship

    With these in mind, we can work toward being a part of the solution.

    PS-- Call of Gods was a fun game.


    Cuddles' Law: The volume of a player's whine is directly proportional to his/her VIP level.

  2. #2
    Quote Originally Posted by Cuddles_1461020 View Post
    I don't bash anything proactive or constructive. Suggestions, ideas, analysis, "how to fix's", etc are all very welcome.

    As you look through my other comments you'll see that I even agree that the change is not perfect, and can use improvement.

    Nevertheless the first step is to change our attitudes.
    #1-- the attitude that the entire server does not belong to ONE (and only one) guild
    #2-- the attitude that power must *always* trump numbers. Numbers are a critical element in war, and history shows that until the invention of Gunpowder, War was a game of numbers. (although the alt issue is something to be calculated/dealt with)
    #3-- to congratulate our opponents (even if they are weaker) when they succeed. ie: good sportsmanship

    With these in mind, we can work toward being a part of the solution.

    PS-- Call of Gods was a fun game.
    We have maybe a third the members in our little guild, but they all have heart and attend our GW as we leaders ask them to when they can, even though they already know we will likely lose the battle again as usual. We take a city from a guild that owns everything on the server and then some, since November of last year, including two other guilds they insure will never bid against them... and we are cursed at in world chat. We hold the city a second night, we are accused by the losing guild of hacking the server. No congratulations nothing of good sportsmanship. It's like we're fighting on the playground for the swing with the best seat or something. I like the way you play over there on your server. I came to play this game, because I love games, I love meeting people, learning and helping people, and I love strategy. I didn't come to play tynon just to be some of these self-important shut ins' way of vicariously living out their dreams to be somebody they clearly won't ever be. These people are generally 30+ years old with jobs, and families to care for and yet... lol and I thought dealing with the drama-laden children on wiz101 was horrible :P Yeah I like the way you play on your server

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