The problem with the new rules in Guild Wars is that strong players are now being spammed with tons of alts to get their durability down to 1. Alliance leaders have even asked their members to create multiple alts each, no matter how small, in order to whittle down the enemies big players. Increasing rewards for players will not do anything to change this.

Some suggestions:

1.
Make durability loss of the winning side proportional to health left.
- 80-100% hp remaining = 5 dura loss.
- 60-80% hp left = 4 dura loss.
- 40-60% hp left = 3 dura loss
- 20-40% hp left = 2 dura loss
- 1-20% hp left = 1 dura loss
The losing side should lose -20 durability.


2.
Disallow players who have the same IP and/or MAC address from logging in more than 1 avatar in the same guild wars city battle.[/QUOTE]



sounds like very very good suggestions!! the gwf now is pathetic - tons of tiny alts run amok on the dura of real players.