Quote Originally Posted by Cuddles_1461020 View Post
It's not a matter of luck, it's a matter of discipline and maturity. They chose to keep the competition alive, and apparently served them well with maintaining a high population. As you go through each of the servers you will find this is the case. 1-guild servers = reduced population (even among the 1 guild), even if the one guild is nice. When the competition dies, the fun dies. Boredom then seeps in and people look elsewhere for ... competition. Challenge. Because that's what made the game fun in the first place. Then those that DO remain have nothing to do but twiddle their thumbs and beg for a merger, and then half of these that recently server-merged simply repeat the same mistake.

What fun is having an All-Star team that can never lose? This other server chose to have 2 teams, you and yours just one. Your server would do well to follow their example: *Create* two (or three) teams. Diversify: have your guild Dominate two or three realms instead of one and face off against each other. Or you can do a draft. Anything to keep the competition alive.

The choice is yours; you choose with your actions. The consequence follows.
That is a good idea.. break up and make stuff more fun. Problem therein lies rebuilding a guild to the levels needed to bid on and go for the higher cities. That takes a ton of time, investment and money. Most are invested where they are, and don't wish to restart at square one. IF there is a small guild you could join, fine, but many of them are small for a reason, and then who hosts, leads, etc can be an issue. So what is a sound idea has limitations too.