View Poll Results: Will these arrangements re-balance Guild Warfare and Championship Warfare?
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Yes
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No
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Some sort of
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I don't know.
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Definitely think that that unbalanced the game. I don't care how much "power" you have One person who spent a ton of money buying his power up, should not be able to defeat a hundred others. IN no real warfare can one person defeat a hundred without breaking a sweat, over and over again. Eventually a character will wear down just from the onslaught. Look at the Battle of Stalingrad. The highly trained German Army eventually ran out of ammo when the Russians sent wave after wave of unarmed men women and children to be machine gunned down.
In a lot of RPGs there is the idea that you recover when you aren't fighting and don't when under attack.
Maybe re balance it by no HP recovery after a fight unless you have not fought during that round. Since you recover when killed after 3 rounds, set up a 1/3 recover if you are not in a fight for a round.
Then also if you get Killed at Home base you are out for the rest of the GW, not fully recovered in the next round. (or at least out of the fight for 3 rounds.)
Why is it a powerful character at a home base gets killed, recovers "after 3 rounds" but is still there at 100% HP to defend the next round
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