View Poll Results: Will these arrangements re-balance Guild Warfare and Championship Warfare?

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Thread: Will these arrangements re-balance Guild Warfare and Championship Warfare?

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  1. #1
    Quote Originally Posted by lugnut_fxi_6829524 View Post
    [/U]2.
    Disallow players who have the same IP and/or MAC address from logging in more than 1 avatar in the same guild wars city battle.
    My boys and I both play tynon on the same laptop how would this affect it?[/QUOTE]

    Yes, lugnut it most definitely would. Most people complaining about alts HAVE alts on the game themselves. They used to have them to steal maps from back when you got 1 map and 3 sails guaranteed per server day. Now that that has changed, alts are not just expendable map factories for players. Instead, someone with a "main" toon and an "alt" can begin investing in the progress of the alt as well as the main. Consequently, this then makes guilds that are built soley on cash all the more able to keep down any player that is making his or her way with little or no money to invest in building an account on the game. And it is likely with this sort of habitual win-win environment for those with deep wallets even bank accounts devoted to providing more and more cash funding to play this game, from which the outrage will come, because those people have thousands of dollars tied up in this game, and they rather see a change that keeps them from being on top in every event, every activity, every moment on the server on which they play, as a breach of actual contract on the part of tynon. Therefore, anyone who does NOT spend tons of money to build their own toons up, will become a victim of circumstance. Including those that have no "alts" and are not, as it is termed, "coiners" on the game. Sorry

  2. #2
    Lightbringer ChickenWing's Avatar
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    Someone on my server has perhaps 10 or 20 alts. I don't know the number, but I know this person has a lot. This person hasn't spent a dime on the game, yet is in the top 5 of the server. The reason? Farming alts for coins and credits. This allows this person to save up gems instead of using them in the shrine, and thus to use them on Thor's day at will. Holding coin cities is irrelevant to this person. Alts are WAY too powerful now that they can get incredible amounts from CW tickets. On revenge day, it can easily go up to 10M coins per alt.

  3. #3
    Justice
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    Quote Originally Posted by Herby View Post
    This is a very good and effective way to balance out the negative buff the Crowns give.
    A win-win solution, if ever there was one.

    It gives other players a bigger chance to defeat the previous CWF winners, while giving Crown holders an incentive to keep on playing despite the increasingly difficult odds being stacked against them.



    The problem with the new rules in Guild Wars is that strong players are now being spammed with tons of alts to get their durability down to 1. Alliance leaders have even asked their members to create multiple alts each, no matter how small, in order to whittle down the enemies big players. Increasing rewards for players will not do anything to change this.

    Some suggestions:

    1.
    Make durability loss of the winning side proportional to health left.
    - 80-100% hp remaining = 5 dura loss.
    - 60-80% hp left = 4 dura loss.
    - 40-60% hp left = 3 dura loss
    - 20-40% hp left = 2 dura loss
    - 1-20% hp left = 1 dura loss
    The losing side should lose -20 durability.


    2.
    Disallow players who have the same IP and/or MAC address from logging in more than 1 avatar in the same guild wars city battle.
    This time I will agree with Herby up to a point. You can't disallow IPs, as we have husband/wives that play, family members. But I will agree that taking off -10 for losses is just killing us too much. You lose for winning, you lose for losing!! The attackers gain every camp while we are sitting in G healing. Then with no way to make up the losses if we killed 10 before you meet them again.

    There is also a bug/glitch that is completely wrong and hurts defenders. That is instead of mirror flipping form between attk=def it only put it from one side to another. That puts your back row in front for defense!! That's not right. I looked at a replay and caught this, tho no time to screencap. I will tho and send it with a ticket. There was an overabundance of lag and that made some not be able to move when needed. I just think it still has bugs that need working on. A lot are getting that msg "not battletime" also and have to back out and refresh and come back in.

    There are few realms, on our server, this even affects. The rest are 1 guild dominated for the most part. So many may not really understand the implications of how this would affect them. And Matt, it's not about spender vs non-spender here. Guilds are made up of many, many players.

    I love the idea of bigger reward for participants. It might encourage people to log in and get in GW. Many just don't bother, and that hurts the guild overall. But make it for ones who actually go in GW.

  4. #4
    totally a silly thing to do...why build and build and spend money just to have someone way lower power beat the heck out of ya...like playing a baseball game when nobody keeps score..makes no sense at all........

  5. #5
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by tready007_8039559 View Post
    totally a silly thing to do...why build and build and spend money just to have someone way lower power beat the heck out of ya...like playing a baseball game when nobody keeps score..makes no sense at all........
    Find a strategy to work it out instead of complaining. This game is not only about being a super power and spending money. If your guild is any good, it will adapt. Most ubber guilds are good at that (otherwise they wouldn't be where they are). And baseball is boring.

  6. #6
    Ironheart Cuddles_1461020's Avatar
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    Quote Originally Posted by ChickenWing View Post
    Find a strategy to work it out instead of complaining. This game is not only about being a super power and spending money. If your guild is any good, it will adapt. Most ubber guilds are good at that (otherwise they wouldn't be where they are). And baseball is boring.
    Agree, but the alt-stuffing can be problematic. The challenge is therefore on how to differentiate between the alt and the new player.
    I don't know about your server, but on our server.....
    The new player is 5 to 25% your power.
    The alt is under 5% your power.


    Cuddles' Law: The volume of a player's whine is directly proportional to his/her VIP level.

  7. #7
    Justice
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    Quote Originally Posted by ChickenWing View Post
    Find a strategy to work it out instead of complaining. This game is not only about being a super power and spending money. If your guild is any good, it will adapt. Most ubber guilds are good at that (otherwise they wouldn't be where they are). And baseball is boring.
    This is not affecting the "uber guilds", it is affecting the small ones, the normal guilds. We often have 4-5 fights to defend. It's not allowing defense to work in any fashion that is manageable if 2 alts can take out your big guys you put in to defend. Put more you may say, well we don't have more. I would really like for people to stop making assumptions on this unless you have personally been in a GW and seen exactly how this is working, particularly on the defensive end.

  8. #8
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by MisChief View Post
    This is not affecting the "uber guilds", it is affecting the small ones, the normal guilds. We often have 4-5 fights to defend. It's not allowing defense to work in any fashion that is manageable if 2 alts can take out your big guys you put in to defend. Put more you may say, well we don't have more. I would really like for people to stop making assumptions on this unless you have personally been in a GW and seen exactly how this is working, particularly on the defensive end.
    You are bringing up another interesting perspective. What if you are NOT inthe the ubber guild?

    The ubber guild, which owns alt guilds on most servers, will attack those guilds. And if they own 4-5 cities, as in Michief's case, they suffer from 20%-30% buff on the enemy's side. Is it a big deal? I'm not sure it is. But it's worth discussing. Perhaps you can relate your GW experience a little more.

  9. #9
    Guardian Jewels's Avatar
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    Quote Originally Posted by MisChief View Post
    This is not affecting the "uber guilds", it is affecting the small ones, the normal guilds. We often have 4-5 fights to defend. It's not allowing defense to work in any fashion that is manageable if 2 alts can take out your big guys you put in to defend. Put more you may say, well we don't have more. I would really like for people to stop making assumptions on this unless you have personally been in a GW and seen exactly how this is working, particularly on the defensive end.

    I'm thinking this will be become a Attackers GW's with cities swapping every night - Defense seems impossible.
    we took back 1 of the coin cities we lost last night (lost 3 last night out of 4 wars)

    We gave away 2 rep cities tonight bringing us down to 6 cities now -
    why try to defend? the way it looks we will not be able to Defend a city until we drop a few more.

    Our guild is cool on sharing the cities -
    but at the time when we got those coin cities? we were the #2 guild on the server - we fought hard, strategy was key to winning those cities and keeping them.
    We only have 2-3 bigger spenders - and nothing in the Uber-PR territory, so Tynon giving em away to Attackers kinda burns...

    Just looks like its gonna be - GW Swap Meet nightly at 8pm

    Now if we can only get rid of Koleton ;p

  10. #10
    this is re player pointing out 'problem' with new rules in GW about being spammed with tons of alts

    oh please seems the strong players are finally for ONCE getting beat and they dont like it those dish it out but cant take it players always amuse me We have NO alts in our alliance but the strong overpowering alliance (who has EVERY GW city) on our server is chock full of them All of us in our alliance have gravitated here because since tynon TOS said no alts we believe alts to be cheating and we dont do it that i am aware

    Id be most happy to have players with same ip address disallowed completely not just in same guild wars city battle 3/4 or more of the strong guild on our server would just disappear and what about the players who have quit and left their log ins to the alliance?

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