View Poll Results: Do you think revenging shouldn't give coins+credits in order to stop alt farms?

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  • No more coins+credits during revenges

    30 30.30%
  • This is a bad idea. Leave the revenge system as it is.

    65 65.66%
  • I don't have a clue what you're talking about.

    4 4.04%
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Thread: A suggestion to refrain alts

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  1. #1
    Lightbringer
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    I strongly feel the amounts of reps you earn shouhld be based on the amount of reps you already have

  2. #2
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by davidschlebusch_6020359 View Post
    I strongly feel the amounts of reps you earn shouhld be based on the amount of reps you already have
    Not a bad idea either, but then it has to scale according to your opponent's power, otherwise it is too easy to farm alts for rep.

  3. #3
    Lightbringer
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    Sep 2013
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    Quote Originally Posted by ChickenWing View Post
    Rep gains should be based on power, so as not to make it relevant to revenge alts. It should also scale according to the title of the player you are revenging. Therefore, the higher your title (and your enemy's title), the more gains. I believe 20K rep is too important if you are Knight-Lieutenant (Shayd), but it is almost reasonable if you are working towards getting Aphrodite.
    This has the same problem as I previously stated. It discourages revenging against small players who spam you on the sea, wild, WB, etc.

    Quote Originally Posted by davidschlebusch_6020359 View Post
    I strongly feel the amounts of reps you earn should be based on the amount of reps you already have
    this could be a reasonable solution to the problem. I'm not sure what the ratio should be however, but we'll see. I personally think that it still doesn't do much and we should just keep it the way it is.

  4. #4
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by DrthCaedus View Post
    This has the same problem as I previously stated. It discourages revenging against small players who spam you on the sea, wild, WB, etc.
    Players could lose some rep when failing to sink/win against someone.

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