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Thread: 3/26/2014 Patch discussion

  1. #141
    Quote Originally Posted by Morgan le Fay View Post
    Although I can see the points raised here, if you feel that upping defensive runes to lv12 isn't worth it then save your coins and spend it on something more worthwhile. Your mount perhaps?
    250 mil coins+ to get one from 11 - 12. I would say get a rhino for 500 mil coins for the price of 2 x 12 lvl runes. Much better deal. Better yet get a dragon. Only 3 to go around.

  2. #142
    Quote Originally Posted by Herby View Post
    I already have a level 3 Dragon / T-Rex.

    I just find it odd that unlike all other level 11 and 12 runes, defensive runes have a lesser gain per level from 10-11 and 11-12, than from 1-10.

    You made 1 bil coins in 2 days? or have had this for a while?

    What server you on Herby, I want to come pet your Dragon.

    OT: Does it cost more to feed and tame a dragon to lvl 3 than other lower mounts like Rhino and Tiger? Such as more gems to get it to lvl 3?

  3. #143
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by explorertynon103_3174937 View Post
    You made 1 bil coins in 2 days? or have had this for a while?

    What server you on Herby, I want to come pet your Dragon.

    OT: Does it cost more to feed and tame a dragon to lvl 3 than other lower mounts like Rhino and Tiger? Such as more gems to get it to lvl 3?
    I think he had his dragon prior to the patch. I seem to have a flashback of him posting a picture of his hero running with a "dragon".
    Last edited by ChickenWing; 03-27-2014 at 06:56 PM.

  4. #144
    Justice
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    Quote Originally Posted by Herby View Post
    I already have a level 3 Dragon / T-Rex.

    I just find it odd that unlike all other level 11 and 12 runes, defensive runes have a lesser gain per level from 10-11 and 11-12, than from 1-10.
    Well you have some very generous earnings. I can't scrape together those mounds of coins that fast. Interesting. LOL 1B coins is not something done overnight.

  5. #145
    Quote Originally Posted by Herby View Post
    I earn around 15-20m from each banish event. 9m from guild wars. And a few mill from pirates, shrine, etc. So that's around 50m coins per day.

    Doesn't take too hard to scrape together 1b if you've been playing for 9 months.

    I was surprised as well, I saw a few level 90-ish players running around with rhinos.
    No way... I've been making around 19m coins in banish recently. Is it the cap that's messing everything up?

  6. #146
    Quote Originally Posted by g346007_1906957 View Post
    No way... I've been making around 19m coins in banish recently. Is it the cap that's messing everything up?
    The cap allows for a maximum of 100m coins per realm per banish event.

    I don't get what you're trying to say?

  7. #147
    Quote Originally Posted by Herby View Post
    The cap allows for a maximum of 100m coins per realm per banish event.

    I don't get what you're trying to say?
    I'm fairly sure I'm much weaker than you and earning a similar amount of coins in banish. Suddenly a populated realm doesn't seem like such a good thing.

  8. #148
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    IMO since I started playing this game this patch is by most the far best patch that we have ever received ... yes its better than the sancts system (maybe not the stars) but I must say tynon well done for this definitely is a patch that has gone so right.

    Here are some things I want to see in the next patches:

    1.) Lvl 120 so we can actually get the rewards for that lvl
    2.) Every time we feed our mounts we also get upgraded speed
    3.) A 31.25b banish baal with the cap taken off with rewards (This is mainly because of 2nd sub)
    4.) ARENA STAKE AWARDS MASSIVE INCREASE BASED ON PER LVL AND ARENA RANK (That doesnt mean increasing the stake by like a 1000 each more like a million - no im not getting hopeful im being dead serious)
    5.) Reputation coming as a stake in the arena
    6.) We have normal stake and big stakes (Introduce HUGE stake for example we have the 1000 gem stakes let us defend 50 million coins or 25 million credits or 500000 xp (quite a lot for some people) - (This can come once a month)
    7.) Dragons that fly (Brilliant idea mentioned in some other thread) or secret tunnel that top lvl players can get to between back of church and wall (maybe pay gems (20) to activate the gate) - (this is very far fetched)

    Tomorrow Ill start thread of many ideas that we can all come up with to put in one big thread - would be much easier for Dawn to reference to

  9. #149
    Justice Riot's Avatar
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    They also need to raise the talent and black smith cap as well. The talent is lagging behind now very significantly.

  10. #150
    Lightbringer Wildflower's Avatar
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    Quote Originally Posted by g346007_1906957 View Post
    I'm fairly sure I'm much weaker than you and earning a similar amount of coins in banish. Suddenly a populated realm doesn't seem like such a good thing.

    Yes these days those that have a unpopulated realm gain advantage.
    So keeping your guild and realm active is punished by the cap.
    The cap - if wanted in place - should depend on the people per realm, not be some general cap.
    This puts some in better positions than others.
    Of course people can say it is a choice to stay with your guild, but as I am host and have put money and effort into building it and keeping it alive, I feel this is not a good argument.
    The top player in a realm with 6 people doing banish gets three times the coins that I get.

    I hope they fix this and not keep punishing us for having a GOOD guild and realm.

    On the patch; I like some additions, I am glad Tynon is making some speed with all the latest adds.
    I would like to see the chests from arena be reverted back to how it was.

    ~ You are just jealous 'cause the voices only talk to me..~
    ~ There is a crack in everything, that is where the light comes in~
    ~<3~

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