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Thread: GW improvements -constant refreshing

  1. #81
    By being patient and realizing that mistakes happen. That maybe they thought they fixed it and what was fixed was only part of the problem? By sending in a ticket and not expecting things to get fixed as soon as you snap your fingers? By growing up? I don't know pick one.
    Yeah Yeah, I know I don't look like that, but a girl can dream.

  2. #82
    Guardian
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    Dec 2013
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    Let me see. Levels in the Blacksmith and for Talents were raised earlier. That I know of that's been the only change since yesterday! Now, can someone please explain to me exactly what do those two things have to do with GW?? Sounds to me like some very sloppy programming!!!

  3. #83
    Champion TooneGeminiElf_5582730's Avatar
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    Nov 2013
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    Neo-Zeon
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    Quote Originally Posted by heathermh1998_32327 View Post
    By being patient and realizing that mistakes happen. That maybe they thought they fixed it and what was fixed was only part of the problem? By sending in a ticket and not expecting things to get fixed as soon as you snap your fingers? By growing up? I don't know pick one.
    Heh, as much as I been thru I have no time for @$#$# as this. I would of at least expected some communication, right? Isn't that the cardinal rule In any relationship?

  4. #84
    Hopebringer SPAWN_901238's Avatar
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    Dec 2013
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    had to refresh every 30 rounds & lost city because no one could stay on. This just got better lmfao@!

    Spawn- AgeII Na13 - Massacre Founder
    Every one of your enemies has a weakness, you only have to find it.- Spawn.
    YOU DON'T NO GW'S UNTIL YOU PLAY OUTSIDE 1-10

  5. #85
    every. single. round. we had to refresh. couldn't see who was moving where, couldn't see who you killed or killed you, recoveries took more then 3 rounds, some can't refresh as quick; not exactly the type of nail biting action i was looking for.

  6. #86
    Fort of Aenea GWF. My city went for 30 rounds. First round I got the server sync error. Then 27 of the 30 rounds had Tynon Got Better errors. At the beginning of the action phase if it helps the code monkeys figure out their mess. This made GWF very frustrating and confusing for us. It is hard to keep track of who is where and where you are supposed to be going or holding. It had people calling orders in realm chat since that is the log in default. Each time I logged back in I had to shut off the music and other player vision and then go back in. That takes time. Please fix your code or put the old code back in while you figure out your mistake.

  7. #87
    Guardian
    Join Date
    Dec 2013
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    Subversion
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    I also noticed the 5 dura for a win, 10 dura for a loss was back.

  8. #88
    Justice
    Join Date
    May 2013
    Posts
    1,037
    You merged this thread - but DIFFERENT DAY SAME GLITCH. I think tacking this on the END of an old thread takes the importance away!!!! Let Tynon know that the glitch is back. Last night it wasn't.

  9. #89
    Apprentice
    Join Date
    Dec 2013
    Location
    Helheim
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    2
    im on my tenth or eleventh forced reload because tynon got better!
    Seriously this is messed up, we are losing a major fight because of this. The other guild doesnt seem to be effected cause there moving and hitting us but we have to reload every 30 seconds or so.

  10. #90

    GW improvements -constant refreshing

    We lost our coin city because of constant refreshing...So roll that back!!! Server 100

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