
Originally Posted by
Riot
This was the response from Dawn which leads me to think there is definitely more challenges that awaits us.
My prediction:
Immediate patch release within 2014:
- 8th sub slot opening up. I can feel this coming soon with a next very hard set of royal hero's to beat.
- Heroic's opening up to complete sirus set and I have a feeling this is not going to be easy and may require 450mil+ formation to beat it and needing 8th sub slot for the relic sirus heroic boss
- Quest line expanded for sirus materials
- Next Rep/Title Hero with another new mount for that rep (7 - 8 mil rep is the next title is my prediction)
- Increased level cap to 120
Next year in 2015:
- Dragon scale set, but I can see this coming in the form of other events and spirit plans updated in the LAB making it worth doing again.
- Stars and saints being raised another 5 levels, while runes going to lvl 15.
- CWF being revamped with brackets and further prizes for each bracket so everyone at all levels of power can compete fairly and for a prize.
- Guild technologies opening up further with cool down reductions for further levels.
- Increased level cap to 130+
- Changes to several key events (Ragnok, Heavens, and in game weekly events such as mystery chest being revamped)
Mid 2015:
- Changed Guild management system and chat system (for host only chats, etc)
- Further tynon world expansion with new challenges and increased level caps to 150+ (may not have any more set's but rather maybe add more unique skills and talents with levels beyond 130).
2016:
- Subscription "option" for steady weekly gem salary = $29/mo for 4k gem per month salary paid 1k gem weekly (may come earlier)
- Heroic's to go beyond sets to group heroic's with again loot distribution system for guild/raid leaders to manage
- Client version of Tynon (if they can fix all the bugs in time)
- Client version may allow for up to 8 characters per log in with sharing of gears and loot
- In game trading and currency system
To do all of this, Tynon needs to change their business model from current purchasing of gem's to a steady state income stream, which means they must introduce a subscription based system that provides people with gems on a weekly basis as salary. Otherwise, this game may never go beyond 2015 capabilities due to funding shortages.
EDIT: Forgot to mention. For optional subscription players, as they gain gems on a monthly basis, their VIP ratings would progress forward, so over time, everyone can be a high vip as long as they subscribe long enough to accumulate enough gem's via salary. A WIN-WIN for everyone.