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Thread: What's next for Tynon?

  1. #11
    Judgment Revan's Avatar
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    Quote Originally Posted by Deucalion View Post
    I agree fully, though I think I'd like to see another mini-game released too. Something for us higher guys to earn coins/rep on. There are many idea's here on the forums, but my personal favorite is Herby's idea from a few months ago. An event where 3-5 players can enter their Leader into team, and fight a "mini" quest or group of other players. Only leaders will fight, no other heroes. Something like this would be interesting and really weed out players fast.
    That would definitely make those skill scrolls far more valuable.

  2. #12
    Quote Originally Posted by Wildflower View Post
    Herby, what formation did you use to beat them?
    The Twins?

    The player who beat them used:

    Adam Aphro Khan
    Maria Leader x
    x x x
    Sub 1: KT
    Sub 2: Ezekiel

  3. #13
    Lightbringer Wildflower's Avatar
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    Quote Originally Posted by Herby View Post
    The Twins?

    The player who beat them used:

    Adam Aphro Khan
    Maria Leader x
    x x x
    Sub 1: KT
    Sub 2: Ezekiel
    Ah 2 subs already.
    Thanks for the info.

    ~ You are just jealous 'cause the voices only talk to me..~
    ~ There is a crack in everything, that is where the light comes in~
    ~<3~

  4. #14
    Lightbringer Wildflower's Avatar
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    I got him with the following form:

    x Rhize QueenP
    x x x
    Herja Ada Main

    Sub 1: Khan
    Sub 2: Maria

    Main had minor gear on.
    Dodge seems to help.

    ~ You are just jealous 'cause the voices only talk to me..~
    ~ There is a crack in everything, that is where the light comes in~
    ~<3~

  5. #15
    Justice
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    Quote Originally Posted by Herby View Post
    What's next for Tynon? As it is:


    Heroic Realm

    All the new Heroic Realm bosses are being beaten by players of lower and lower power. I don't think the devs realized that players of less than 200m power could beat Golden Dragon or Skeleton Wyrm in Heroic Realm. The power of a beefed up Khan + Queen Penth makes for a frontline that can absorb almost anything thrown at them.

    Quests

    The Quest bosses are far tougher than those in the Heroic Realm. One problem: A lot of players breezed through the questline when they were still under development, killing quest bosses at 6-7m power only. The next Sirius maps should be released when fully made, unable to be accessed when they're still not fully developed.

    Worthy of mention: I am proud to see this boss defeated finally. He is the toughest boss, aside from Prophet Ezekiel, in the whole game so far.



    Royal Arena

    Scipio is still a challenge for most players, but again, a beefy Khan + Queen Penth combo will take him down. Prophet Ezekiel is the only real difficult hero left to fight. In time, 200+m power players will start taking him down.


    What's next? Just some suggestions.


    - Make the next set of Royal Arena / Quest / Sirius Heroic stand up to life drainers. Seeing Khan + Queen Penth combos on almost all the replays is almost getting boring. Either make the new bosses be impervious to Vampiric Strike (cannot be drained of life), or make the bosses do enough damage to make life drainers meaningless (Berzerker skill at least).

    - Randomize the enemy monster mob formations. Now this will really be fun. Will really make a player improve his heroes, and think of different strategies to combat the defending formation randomness.

    - Continue using other bosses as subs, like in the Malmepholis quest fight. That really made that fight interesting and challenging.

    All in all, so far so good Tynon. More power. And awaiting further challenges.
    Where is this guy?? I have not seen any new HR or quest.

  6. #16
    End of current quest. I beat them a couple of months ago so it was probably nerfed then because I didn't even have the first alt player...........

  7. #17
    Lightbringer
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    Quote Originally Posted by mattp169 View Post
    exactly. SO what?

    Should someone on say one of teh newest servers already be able to beat prophet unless they coined to 200-300m power? The answer for me is NO.
    So server 1 shows a good bench mark of what aver
    age good full time players can do. We dont have any execs or Prs but we have some coiners who spend quite a bit. Im sure theres 3-5 vip 8s or higher
    Thers a few vip 6s
    a huge number of vip 5s and 4s
    ANd lot of people who are vip 0 -3

    We got a great mix of players who for the most part get along with each other. We are all very active on the server. SO if the oldest sever has its top 12 just now hitting 200-300 range all. And that is what is needed for prophet, skeleton wyrm etc. Then I think they set the new bosses and heroes "Just Right" Not too easy, not too hard. A good challenge.
    Yep so I disagree with Herby because even older server players are just now getting close to being able to beat the last bosses. To make the bosses harder only benefit players like Riot.

  8. #18
    Justice
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    Quote Originally Posted by becalvert_1151817 View Post
    End of current quest. I beat them a couple of months ago so it was probably nerfed then because I didn't even have the first alt player...........
    Ahhh ok. Yes I went thru that a very long time ago, so forgot who was in there. Thanks.

  9. #19
    Justice Riot's Avatar
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    Quote Originally Posted by Yelsha View Post
    Yep so I disagree with Herby because even older server players are just now getting close to being able to beat the last bosses. To make the bosses harder only benefit players like Riot.
    Sorry, but I disagree with Yelsha. I am sure what I am about to write will inflame a few people who feel they are "entitled" for one reason or another, but here goes.

    The fact that people like Blayd and Exec and now add Avalaria hitting 700mil + power using only Judgement and a few sirus pieces should tell you something. The fact seems to be; you need to be at a certain progression to be able to beat those bosses.

    Here is an example of what needs to be fixed: At first until the formation could be discovered, Prophet was not beatable. Once the formation was found, then people sort of "found a work around" to beef up only Queen P and Kahn to beat Prophet. That should not be the case. You shouldn't be able to leave Flav and Herja (2 heros in your formation), pretty much almost naked and un-runed to beat that boss, and so further thought needs to go into how these bosses should be put in place in the formation. Maybe let them all start with full morale and certain Rune levels on them to be at par. During the entire fight, not one NPC will skill. That is just wrong.

    These heroics and quest areas should not be a "gimme" to people who cry foul because it is too hard and have not progressed to the rightful power bands and levels. It only makes sense that to be able to beat a boss for the "next" sirus, you should have prior sirus on your heros, and also be at certain rune level.

    Yes this would benefit the higher powered players more. But that is because a lot of money and time was spent on accelerating their powers. If this game should be played to it's true form, many people would be waiting a long time before they can get to their gears (unless they accelerate by coining).

    I realize this view does not make me popular with many folks who feel they have been playing longer and know more about the game, and feel they are "entitled" to the end game offerings. But the easy gimme's should be stopped.

  10. #20
    Quote Originally Posted by Riot View Post
    The fact seems to be; you need to be at a certain progression to be able to beat those bosses.

    Here is an example of what needs to be fixed: At first until the formation could be discovered, Prophet was not beatable. Once the formation was found, then people sort of "found a work around" to beef up only Queen P and Kahn to beat Prophet. That should not be the case. You shouldn't be able to leave Flav and Herja (2 heros in your formation), pretty much almost naked and un-runed to beat that boss, and so further thought needs to go into how these bosses should be put in place in the formation. Maybe let them all start with full morale and certain Rune levels on them to be at par. During the entire fight, not one NPC will skill. That is just wrong.

    These heroics and quest areas should not be a "gimme" to people who cry foul because it is too hard and have not progressed to the rightful power bands and levels. It only makes sense that to be able to beat a boss for the "next" sirus, you should have prior sirus on your heros, and also be at certain rune level.
    So.... no strategy allowed? Then people would truly have nothing to use to compete against you.

    It doesn't matter how heavily geared or powered you are. If you can beat it, you can beat it.

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