Quote Originally Posted by Andy View Post
I see another problem with this new set up. In order to get to the daily rep limit fast (100 rep per fight) I, and the other players in my Guild, power down all the way (only the main with no equipment or runes) and hit the most powerful player within range 20 times. You loose every battle but still get 100 rep per battle. With people from other realms being able to see when you are powered down, they can now time revenges to when you are.

The same is true when switching formations for WB, HR, Royal Challenge and Quest bosses.
Not even 12 hours into this new Arena and rules are being made.
On server one, rules were made before I even logged in to see this new feature. Naturally, before cerb I take my place and got yelled at because it was 9:51 and someone got butthurt that I hit them 10 minutes before cerb.
Rules were great for the normal arena, for Gem purposes, etc... I don't believe the ult arena should have rank rules. Not all of us can sit at our PC's all day and must work to be able to play this game. Too many rules = No fun and no challenge. Not a big fan of this new Arena yet, as my first move in it did nothing but create drama.