Quote Originally Posted by Herby View Post
I can work with that.

Tbh I prefer the final countdown mode be based on damage, not number of hits.

Say, a random percentage between 1-10% of the boss's original HP.
This can actually make the last hip phase last longer since Baal and Cerb can not be stunned at that time. The only way to prolong the fighting is to use a morale drainer in the top right corner and if you do not normally use one then that means switching heroes and you only have one minute to do it in.