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Thread: Dawnseeker must read suggestions

  1. #21
    Lightbringer
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    Quote Originally Posted by Andy View Post
    For a few days Santa was giving 10 free queue resets a day.
    Technically 3 free ones and up to 7 additional resets at 10 gems a pop.

  2. #22
    Quote Originally Posted by Legolas Bow of Athena View Post
    So here is a list of easily made adjustments to make the game much more enjoyable for everyone and I hope these are taken into consideration.

    1. Make blacksmith and talent queues accessible to be unlocked with gems. You should need to spend a certain amount of money and be a certain vip level to unlock more slots, if people want to speed it up and open more they can spend to get the gems to unlock them, for the players that grind out their gems or only spend a little bit this feature shouldn't just be off limits to them.

    2. Fix baal and cerb rage mode. People are getting the last hit while standing at the entrance etc. Lower the rewards for last hit or change hp of the boss each time or something. It should not take 35 hits in rage mode to finish the battle as some realms do not have a lot of people. It also encourages people to use alts who can just start a new character a couple hours before and get the 10 million coins. Having a shot at getting the last hit on him was actually one of the most enjoyable experiences in the game, people use so many stunners it is very difficult to try to calculate last hit now as well as the damage done varies greatly.

    3. Increase the Ragnarok rewards. I can have a winning record and lose credits from the boost. I can also usually gain more rep hitting 1 person in the arena or farming 1 monster for a piece of material. This is one of the most exciting parts of the game and the rewards should give back at least what you put in with a high winning record.

    Other than that all the other improvements I have seen have been great. Please take these into consideration.
    1. This is not going to happen. Sorry.
    2. There is no reward for last hit. One player who participated in the first stage of the fight will randomly receive the kill reward at the end of the fight.
    3. I'll pass this feedback on, thanks.
    Nathan Seltzer
    uCool Community Manager

  3. #23
    Ironheart
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    Quote Originally Posted by Dawnseeker View Post
    2. There is no reward for last hit. One player who participated in the first stage of the fight will randomly receive the kill reward at the end of the fight.
    Dawn, I think Legolas' main concern here is that for realms that have very few active players, the final fight portion can take many rounds to complete, making it very difficult to upgrade banish. This also encourages them to create alts to lower the final fight length.

    Why not just exclude final fight for the upgrade? ie. you have to get to the START of final fight mode within 11 minutes (10:13am and 3:13pm) to get an upgrade. As opposed to finishing final fight by 10:15/3:15.

  4. #24
    Hopebringer
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    Quote Originally Posted by Cuddles_1461020 View Post
    on #1 ... Disagree. Tynon must reward VIPs with something special.

    #2 ... Disagree. If final blow were based on damage or # of hits, I'd win it 85%+ of the time with my 8-10minute marathon rounds, and that would get boring fast. It must stay random regardless of damage. I do agree though that ~35 player-attacks is too much.

    #3 ... Agree. Many threads have been created petitioning to update Ragnarok to the new Reputation system
    Same. I only agree with the third suggestion.

  5. #25
    Lightbringer
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    Just curious.. what server are you on Cuddles and what size baal/cerb are you fighting?

    I think final fight mode should be removed, and the time limit for advancing to next level bosses be changed from 15 down to 12 min. Then, a random player gets 10M coins for, "taking cerb's head as a trophy," or "finds baal's still beating heart on the ground," and, "pawns it for 10,000k coins!"

  6. #26
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by Yelsha View Post
    Just curious.. what server are you on Cuddles and what size baal/cerb are you fighting?

    I think final fight mode should be removed, and the time limit for advancing to next level bosses be changed from 15 down to 12 min. Then, a random player gets 10M coins for, "taking cerb's head as a trophy," or "finds baal's still beating heart on the ground," and, "pawns it for 10,000k coins!"
    By having the rage phase as a separate phase it allows some players to step out after the Boss is killed so that they are not legible for the lottery. I do this when I am not needed to complete the rage phase in time so that other members of my Guild have a better chance of getting the 10 mil coins.
    The opinions expressed on this post are my own as a player, not as a Moderator.

  7. #27
    Ironheart Cuddles_1461020's Avatar
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    I agree with Andy. It certainly is an option (Yelsha), but I like to step out of the 10m lottery when I get far more than 10mil from the boss (via damage)


    Cuddles' Law: The volume of a player's whine is directly proportional to his/her VIP level.

  8. #28
    Lightbringer
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    Quote Originally Posted by Andy View Post
    By having the rage phase as a separate phase it allows some players to step out after the Boss is killed so that they are not legible for the lottery. I do this when I am not needed to complete the rage phase in time so that other members of my Guild have a better chance of getting the 10 mil coins.
    I agree with Andy. It certainly is an option (Yelsha), but I like to step out of the 10m lottery when I get far more than 10mil from the boss (via damage)
    But that doesn't work. I used to do that and still got last hit

    As dawn explained, the person winning the lottery is randomly selected before rage phase even begins.

  9. #29
    Ironheart Cuddles_1461020's Avatar
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    Quote Originally Posted by Yelsha View Post
    But that doesn't work. I used to do that and still got last hit
    Perhaps your server is programmed differently than ours? We've NEVER had that [glitch].


    Cuddles' Law: The volume of a player's whine is directly proportional to his/her VIP level.

  10. #30
    Lightbringer
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    Quote Originally Posted by Cuddles_1461020 View Post
    Perhaps your server is programmed differently than ours? We've NEVER had that [glitch].
    Dawn would you be able to offer an explanation?

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