A better suggestion from another thread was to have the boss health be randomly determined at the start of final fight at < 10% and still have his health obscured. That way it won't matter how many players are participating.
Originally Posted by Cuddles_1461020
That would be a neat feature, but it still makes the final blow damage-based, unless it instead selects a random participant from the last 10% of the boss' HP.
no it wouldnt, the way dawn is suggesting is that you can not see how much HP is left, so anyone going in can have the last hit, unless someone hits strong enough to clear it all in the first round
Originally Posted by Dawnseeker
[...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
Originally Posted by Herby
The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
Originally Posted by riot
I choose to lose the way I do so I can get max tickets when I give up the CWF.