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I think I proposed this a while back too. Some kind of guild-wide raid where each player can only, "earn," a move every 30 minutes or be limited to X number of moves, and have monsters of varying power. This forces the entire guild to strategize and work together, since a single big player cannot just breeze though the whole instance. Instead, there needs to be scouts to, "see," the monster power level, and then the guild can assign a player of the appropriate power to take out the monster, saving the big hitters for, "bosses," and, "elites." Scroll fragments would be a great reward, maybe 5 or 10 each time? =) Would be cool if they added new main hero skills that costed different amount of fragments, for example: Greater Savagery, 200 frags, Thousand Strikes, 1000 frags.
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