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Thread: Possible new double runes. Thoughts?

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  1. #1

    Possible new double runes. Thoughts?

    Mages need at least one.

    I've seen "double intenseness" suggested. Not bad. But what else is there? What about runes that are specific to whatever the hero's abilities are? Like runes that boost the heroes chances for stun, or moral draining? Or literally runes that boost driving blow? No?

    My thought for a mage rune is pretty simple. Just give them a Magic Attack/Hit Point rune. Done.

    Anyone else?

  2. #2
    It's been brought up several times and Yes I agree Mages need a special super rune

  3. #3
    I would like to see a intensity / messiness as one,
    I would like to see flintiness / burliness as a another one.

  4. #4
    Quote Originally Posted by kensturges_445596 View Post
    I would like to see a intensity / messiness as one,
    I would like to see flintiness / burliness as a another one.
    The double rune with intensity and messiness makes good sence to me, all mages should have more mdef imo - this is a good way to make that happen.

    Also i would like a the double intensity rune - it could be a rune that was combined with an ability that simultaniously hurt the mage who use it, like a warlock ability (or like pompejs ability, but for mages)

  5. #5
    Forum Moderator Andy's Avatar
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    Quote Originally Posted by Nymeria View Post
    The double rune with intensity and messiness makes good sence to me, all mages should have more mdef imo - this is a good way to make that happen.

    Also i would like a the double intensity rune - it could be a rune that was combined with an ability that simultaniously hurt the mage who use it, like a warlock ability (or like pompejs ability, but for mages)
    I do not understand why you say that all Mages should have magic defense. Why would they be different from any other kind of hero as far as needing magic defense?
    The opinions expressed on this post are my own as a player, not as a Moderator.

  6. #6
    Quote Originally Posted by Andy View Post
    I do not understand why you say that all Mages should have magic defense. Why would they be different from any other kind of hero as far as needing magic defense?
    its just due to a logic in my head that when you practice magic you devellope a resistance to it. Its not due to some game logic, just the voices in my head

  7. #7
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by Andy View Post
    I do not understand why you say that all Mages should have magic defense. Why would they be different from any other kind of hero as far as needing magic defense?
    Because mages are good with magic, so they should be good at defending against it as well. Plus, it would make them a bit more useful in quests or HR when fighting monster/bosses with massive magic damage.

  8. #8
    ORRRRRRR what about a rune that would slowly heal the hero???

  9. #9
    Forum Moderator Andy's Avatar
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    Intensity/Preciseness. Those are the two most important Runes for Mages.
    The opinions expressed on this post are my own as a player, not as a Moderator.

  10. #10
    Quote Originally Posted by Andy View Post
    Intensity/Preciseness. Those are the two most important Runes for Mages.
    i like that

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