
Originally Posted by
Riot
I will be honest and fair as I state how I think and feel about this "re-posting"
1. I would be upset and agitated as much as some of the players are on server 1 if I was there. Yes this is true, but it's a fact of life that you don't always get your way.
2. There is a higher concentration of power players on server 1 which does make it more competitive.
3. Server 1 since they have had a head start, has guilds that own all 12 cities including the one that gives 150 stamina per day that stacks (i.e. Level 8)
4. Newer servers will not be able to gain enough guild credits fast enough to dream about Guild level progression to lvl 8 any time soon and this has also not be changed for a long time. I'd like something done about this, but it is what it is.
5. Without the cap, calculating how much coins it would take to go from lvl 70 - 110 on all black smith is roughly around 23 - 25 Bil coins.
6. Cap slows down the progression for everyone including people on newer servers who used to get over 90 - 100 mil per banish, now it is down to around 40 - 60 mil (tops) and this is also diminishing as other players are getting stronger.
7. Lifting the cap may have more profound implications to the game's longevity.
8. We should leave the game design to Tynon after providing suggestions vs. repeatedly re-posting and rehashing the same stuff. This is getting old and this is not going to change it.
If you have an issue, open a support ticket.
My 2 cents. Blayd