Quote Originally Posted by Revan View Post
Removing the cap would imbalance the game... It would suddenly become about who can make it for 2 specific events most often and deal more damage than everyone else in them. The players who are on top and can make every banish would be raking in the absurdly large sums of coins at the 6.25 billion & up banishes. Pretty much every other event would become worthless because banish would be the only one that matters upon reaching the 6.25 billion hp one.

Updating the rewards for other events such as ragnorak and heaven's palace would be better and they could also add new events instead.
See thi sis the problem.
1. I agree we could update all rewards
and
2. we could use more events

but that does not solve the real issue in banish.

Everyone is worried about how many coins the top players will take in. -its more important to realize how little the small players will get after a while. Once you get a few players with 2 subs having them all in make sit pointless for small players. It makes the event pointless for most of the realm. That is what most of you are not realizing. Because unless I quit - I will do every banish I can - since it is and always has been the best source of income in the game. So that means even less and less for everyone else. Because I am about to get 2 subs, then eventually 3 subs, and im gonna be at max offensive output soon. Tynon seems to want that - so there is only 1 or 2 mega players per realm. Which I think is the wrong model. It would be better to enrich the prize pool. Take away the cap. Incentive the smaller players to participate more in the banish events - allowing them to power up more - therby retaining more players - and getting more money for the business.