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Thread: Banish Cap - Yes another thread

  1. #51
    Ironheart jkwongfl_7919855's Avatar
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    Quote Originally Posted by mattp169 View Post
    the theorecticall max damage is impossible to do

    It requires all yoru heroes to be 18 stars
    the first stunner to miss so main dies
    all heroes fully sainted
    so they have just enough crit saints to always crit the rest must be all maxed gold skill attack
    level 115 swords/styaves spirits
    with dragon swords/staves an dspirits
    level 115 sos and pa
    always keep boss stunned
    plus a few othe rthings i am sure i am forgetting to get the theorectical max damage

    and to do 150m damage in a round would require each hero to avg doing 1.25m damage per hit and go the full 30 rounds. Im not saying thats impossible - but finiding taht hard to believe. My lance has over 91k phy/skill attack and only crits for about 1.2m on the high end
    It would be more damage if the first stunner hits but doesn't stun rather than missing. The heroes in formation affect it as well - technically it would be possible to go 30 rounds with one stunner and the rest as DDs, max runes of course.
    my naga, my naga

  2. #52
    Justice Riot's Avatar
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    Quote Originally Posted by jkwongfl_7919855 View Post
    It would be more damage if the first stunner hits but doesn't stun rather than missing. The heroes in formation affect it as well - technically it would be possible to go 30 rounds with one stunner and the rest as DDs, max runes of course.
    Going the full 30 round is very possible with 2 stunners.

    I'll let you all figure out how that can be best achieved and it is not with a stunner hitting first in formation.

    Without using herja and lance, it is very possible to get avg of 45mil to max of 70mil per round and reach the 30 round cap. I'd say to a point where Pompey self destructs himself before the fight is over.

    Edit: This is with only 70 spirit and 100 weapons. 110 spirit and weapons + added HP for pompey would yield even higher damage output than what I just stated.
    Last edited by Riot; 05-01-2014 at 12:49 AM.

  3. #53
    Ironheart
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    Quote Originally Posted by mattp169 View Post
    but that does not solve the real issue in banish.
    Yes, it doesn't, but the real issue with banish is that it has grown to be way more important than the other events. Now imagine another 5x increase with the 6.25b banish. We all know this (even if we don't want to admit it).

    I'm guessing the mounts are only the tip of the iceberg in fixing this. They will start to introduce new content that will cost ALOT more and with that, they will bump up the rewards on all events, including increasing the cap on banish, maybe even re-adjusting all lower banishes so that each boss upgrade is 4x reward while hp increase remains at 5x. Or maybe keeping rewards at 5x, but increasing hp (we've already seen them test it. Of course, they'll just call it a bug).

    At least that'll fix the banish caps for you. You just need to be patient. Something will be done, there's little doubt about it.
    Last edited by Rocco; 05-01-2014 at 01:39 AM.

  4. #54
    Ironheart
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    Quote Originally Posted by Yelsha View Post
    The problem is that Banish incomes grow exponentially because boss HP grow exponentially, compounded with the fact that players damage can grow exponentially too. Yet the only, "cost" of any upgrade that grows exponentially is runes, which grow at a factor or 2 while banish hp grow at a factor of 5. Other costs, such as blacksmith, talent, and cards (in terms of the amount of credits spent to gain a certain amount of spirits) exhibit linear, or at most quadratic growth.
    Ok, I posted before I read this. Yelsha is right about this. The problem is the exponential nature of the banish growth. A smaller multiplier doesn't solve the problem, just delays it. What Yelsha proposes does make a lot of sense.

  5. #55
    Lightbringer
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    Quote Originally Posted by Riot View Post
    Going the full 30 round is very possible with 2 stunners.

    I'll let you all figure out how that can be best achieved and it is not with a stunner hitting first in formation.

    Without using herja and lance, it is very possible to get avg of 45mil to max of 70mil per round and reach the 30 round cap. I'd say to a point where Pompey self destructs himself before the fight is over.

    Edit: This is with only 70 spirit and 100 weapons. 110 spirit and weapons + added HP for pompey would yield even higher damage output than what I just stated.
    Quite obvious...

    xxx Shayd xxx
    Blood Pompey Main
    xxx Aphrodite xxx

    Sub 1: Scipio
    Sub 2: Khan/Theseus

  6. #56
    Define: geocentric
    - having or representing the earth as the center

    Server 1 players should stop thinking that the world of Tynon revolves around them.
    They are just as equal as any other server who revolves around Tynon.


    Matt, what happened to your doomsday 4-4-14 prediction? I thought you and your buddies would be playing that game by now?

  7. #57
    Judgment Revan's Avatar
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    Quote Originally Posted by Herby View Post
    Matt, what happened to your doomsday 4-4-14 prediction? I thought you and your buddies would be playing that game by now? [/FONT]
    I've been wondering about that as well.

  8. #58
    Ironheart Cuddles_1461020's Avatar
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    Quote Originally Posted by Herby View Post
    Define: geocentric
    - having or representing the earth as the center

    Server 1 players should stop thinking that the world of Tynon revolves around them.
    They are just as equal as any other server who revolves around Tynon.
    Indeed Herby.

    Yet what I find rather curious is how people yell to have the highest-paying event to pay exponentially more, without any yelling about the several other events that pay far less.


    Cuddles' Law: The volume of a player's whine is directly proportional to his/her VIP level.

  9. #59
    Justice Riot's Avatar
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    Quote Originally Posted by Yelsha View Post
    Quite obvious...

    xxx Shayd xxx
    Blood Pompey Main
    xxx Aphrodite xxx

    Sub 1: Scipio
    Sub 2: Khan/Theseus


    That is not it and as a hint you need to use calvin to achieve this without herja.

  10. #60
    Alternatively, you can just stick with a Lance + Herja + Aphro setup, and gain around 40-60m damage each round consistently.

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