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Thread: Banish Cap - Yes another thread

  1. #71
    Quote Originally Posted by Morgan le Fay View Post
    Honestly speaking Tynon aren't going to change anything or remove the cap. I've read both sides of the argument and see right and wrongs in each.

    I tried to get the community to see the issues surrounding the Banish cap months ago and got some what of a lukewarm response. I mildly suspect the minor 'shrug off' then has calcified the devs decision regarding Banish. Now it's all too little too late, especially since it's affecting more and more players.

    Do what we do in s4 Forest, avoid upgrading to 6.25b or suck it up.
    I was the first to say the cap needs gone. And I am still saying and will keep saying it until something changes in the game. And you can suck it up all you want. When you guys start getting 2or 3 big hitters in a realm with 2 subs and aprho. Its gonna be a lot to suck up.

  2. #72
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by mattp169 View Post
    I was the first to say the cap needs gone. And I am still saying and will keep saying it until something changes in the game. And you can suck it up all you want. When you guys start getting 2or 3 big hitters in a realm with 2 subs and aprho. Its gonna be a lot to suck up.
    Fire Realm, server 1 6.25 Boss. 55 Mins of refreshing and 1.2b damage dealt, 1st place. 16m coins = Punishment, Slap in the face for doing well.
    I dont care what anyone says about the cap, it was and still is a bad idea.
    The guild I happen to be in right now has tried several things to keep us from getting the large boss. It's not working anymore. Everything that has been tried either hurts players or just doesn't work, not to mention goes against the mechanics of the game. Now, we are stuck with the large boss and banish is a waste of time. I don't have 55m of time to refresh and if you don't refresh, your rewards are worse x10.

    For all you people who keep flaming the "suck it up" arguement, you really don't have any idea. Now, Banish is to coins/creds as Ragnarok is to Rep.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  3. #73
    Forum Moderator Morgan le Fay's Avatar
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    Quote Originally Posted by Deucalion View Post
    For all you people who keep flaming the "suck it up" arguement, you really don't have any idea. Now, Banish is to coins/creds as Ragnarok is to Rep.
    Oh I know very well thank you, but I'm just being realistic. If Tynon were going to change it they'd done so when this argument first began. I'm afraid whether we agree to it or not we're stuck with it.

    Forum Moderators are volunteers and are unable to fix in game problems

  4. #74
    First World Tynon problems? lol

    # of Tynon realms that have the 6.25B hp boss = 0.01%?

    Yeah its a priority sure.

  5. #75
    Forum Moderator Morgan le Fay's Avatar
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    I dug out these two official responses by Dawn

    Quote Originally Posted by Dawnseeker View Post
    The reason Baal's health increases is to make sure he's around long enough for everyone to get a crack at him. We don't want the event lasting less than 15 minutes.
    Quote Originally Posted by Dawnseeker View Post
    We're not prepared to lift the cap, as there would be a real problem with high end player growth outpacing everything else in the game.

    What would people thinking of having alternate bonuses for killing a tougher banish boss? Maybe a buff or boost of some kind temporarily, based on the HP of the boss killed?

    Forum Moderators are volunteers and are unable to fix in game problems

  6. #76
    Morgan, I think your choice of quotes from Dawn are spot on, of course... that's why you get the big money Yes, I think players that have seniority (ie: likely higher power) do deserve incentive to continue to work to build their toons on the older servers perhaps with suggested boosts/buffs determined by HP of boss killed. It's a shame you can't please all the people all of the time, but then, if tynon were an unpopular game, that might be a possibility. So again, there must be empathy, understanding, communication, and finally, compromise. Personally, I've thought heavily about starting my own thread about banish events. But it would be on the topic of backgrounds. With a 2d game like tynon, with such obviously aesthetically-minded artists making everything so pretty... how impossible would it be to have, say... different backgrounds each day/week for cerb and baal? Nevermind... I'm going to start my own thread instead of hijacking this one

  7. #77
    Lightbringer Deucalion's Avatar
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    Quote Originally Posted by Morgan le Fay View Post
    Oh I know very well thank you, but I'm just being realistic. If Tynon were going to change it they'd done so when this argument first began. I'm afraid whether we agree to it or not we're stuck with it.
    I know what your saying, but just because we are stuck with it, doesn't mean we shouldn't be speaking out about how ridiculous it is. Just because it doesn't "look" like we may get our way, doesn't mean we should all just give up.

    @ Herby - Everyone is holding back from triggering the 6.25 bosses, so your out of thin air percentage you just made up means nothing.

    Banish is a problem, that is something that everyone can agree on. It IS broken and needs to be reconfigured to fit into current gameplay, as it isn't even close to where it should be. The whole game surrounding Banish has been patched, repatched and patched again. It's not even close to being the same game we started playing out of Beta. It makes sense that maybe banish should be brought up to date as well. The arena was, I see no reason they can't update Banish also.


    -- Deuc

    Quote Originally Posted by Peeta Melark View Post
    Andy this is a huge exploit that Deucalion has posted. Why aren't you editing or deleting it?

    "Thank you for your constantly supporting on Tynon!"

  8. #78
    Ok I posted this in another thread but its worth seeing cuz I think this idea has some serious merit

    how to balance banish across all servers short and simple

    1. remove cap
    2. make it so it takes beating the banish in 5 minutes to unlock next banish
    3. make it so you have to complete banish in 45 minutes to keep the banish level
    4. Increase the banish levels so there are more hp levels. so 500m,750m,1b,1.5b.3b etc etc. Not sure of the math but you get the idea
    5. Knock everyone's banish down at least 1 level if not 2 or 3 depending on how many are added in.

  9. #79
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by mattp169 View Post
    I was the first to say the cap needs gone. And I am still saying and will keep saying it until something changes in the game. And you can suck it up all you want. When you guys start getting 2or 3 big hitters in a realm with 2 subs and aprho. Its gonna be a lot to suck up.
    what if you are wrong though? on our server i own banishes as much as +40% over the strongest players and am behind on power as much as 15%. i do 35-45 ragna streaks, sink any boat i want and have players texting me when they see other players who we grief and i am leader of the number 1 guild own all except one cities (that we decided to give away (without the idiot B to A pretend strategy)) against TWO other major top 10 guilds and also against all you previously said about game mechanics, GW rules, etc and whatever you imply. i think you are just wrong. now you can choose to hate me and modify or delete my post again but only knowing that you are wrong. further you have to stop assuming that your server is the vast majority and that you are right in whatever you say and everything you do applies for all other servers.
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  10. #80
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by mattp169 View Post
    Ok I posted this in another thread but its worth seeing cuz I think this idea has some serious merit

    how to balance banish across all servers short and simple

    1. remove cap
    2. make it so it takes beating the banish in 5 minutes to unlock next banish
    3. make it so you have to complete banish in 45 minutes to keep the banish level
    4. Increase the banish levels so there are more hp levels. so 500m,750m,1b,1.5b.3b etc etc. Not sure of the math but you get the idea
    5. Knock everyone's banish down at least 1 level if not 2 or 3 depending on how many are added in.
    1: no need
    2: hell no
    3: i dont think you gonna die if its 45 or 57 minutes lol
    4: why?
    5: again, only because you are server 1 it doesnt apply for all other servers... ftw
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

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