Quote Originally Posted by mattp169 View Post
There are so many BETTER ways to handle the problem. Wait what is the problem that required the cap to be put in place?
Was it small population servers getting more coins then larger population servers.
was it some players getting too much form banish so the devs wanted to slow us down.?
Was it theres just too many players on some servers and they want some one those people to go to new servers and spend more money?

Im not really sure why the cap is in place. Because no reason except driving players to quit or move to new servers fits the current cap model. SO if there were other reasons, the plan needs rethought out
Well I think that a certain balance is required because there is CWF. Even though Blayd dominates, it's still fun to compete with other players. Blayd hasn't ruined my CWF, and he hasn't ruined most people's. I don't dream of being number 1, but I like challenging new players. To make it fair, the rewards have to be similar among servers. But they aren't. Deucalion really stated it more clearly than you did. I really understood your issue when he posted this, although you have been posting about this for weeks. Sometimes, making concise statements helps get your message accross

The current cap does seem to punish high population servers. I agree that players' growth should be controlled, but the current way to deal with it doesn't make sense.

I would like to hear Dawn's justification as to why some players should get 100M coins from banish whereas others cannot possibly get more than 5M.