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Thread: Banish Cap - Yes another thread

  1. #171
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    Quote Originally Posted by Riot View Post
    I read your suggestion Yelsha and it is not bad, but I do not think for now, there is a quick fix solution.

    What I see is that we are going to have to live with this for a while until Tynon does something to change the game in a significant way. Maybe get rid of flash and go client based (which I heard over an over). Then maybe Tynon can control things like rid the ability to refresh. Just do straight banish and watch it regardless if you like it or not. This way no one will trigger the 6.25 bil banish anytime soon. In fact 1.25 bil will be a challenge for many guilds if refresh was gone and no instant finish.

    I also think Tynon has heard as much as they need to hear. going on and on serves no purpose and to implement your idea is a lot of reprogramming and work they will need to do, while there are more pressing things they should address like finish the heroics for Sirus set and open more areas t farm materials, etc.
    Off-topic, but there is a point to not releasing Sirius heroic/quests right away. Once you have all Sirius sets, what next? What are you going to work towards? Well, perhaps Dragonscale sets, but if they release that soon too, then what comes after that? There is only so much that raising level caps and releasing new item sets can do. They cannot endlessly add subs/gear sets/quests/level caps since eventually people will tire of it. By holding off on such things, they extend the longevity of the game. I am pretty sure the coding to release Sirius stuff would only take a couple days, and perhaps they have it coded up already.

  2. #172
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    Quote Originally Posted by Yelsha View Post
    Off-topic, but there is a point to not releasing Sirius heroic/quests right away. Once you have all Sirius sets, what next? What are you going to work towards? Well, perhaps Dragonscale sets, but if they release that soon too, then what comes after that? There is only so much that raising level caps and releasing new item sets can do. They cannot endlessly add subs/gear sets/quests/level caps since eventually people will tire of it. By holding off on such things, they extend the longevity of the game. I am pretty sure the coding to release Sirius stuff would only take a couple days, and perhaps they have it coded up already.
    True, but they can make the heroics for sirus set hard enough you have to get pretty end of game with all your current gears maxed out to beat it. Then make Dragonscale just as hard so it would take a long long time to power up all sirus to full before you could get those pieces. there are ways to slow down the game.

    Also the same would apply to the royal challenge. It should be so that you need to have sufficient power to beat it. Even beating prophet was a bit too easy as many can see from the replays. Once it was figured out, all people did was beef up kahn and queen P to beat it. Not very creative. It would have been good to have the heros start with full Morale from get go, vs. starting with no morale and build up. which gave Flav the advantage. Then it would have been more of a challenge.

  3. #173
    True, but they can make the heroics for sirus set hard enough you have to get pretty end of game with all your current gears maxed out to beat it.
    And there you go Riot start to the heart of the issue while you are progressing at a good rate 99.9% aren't and this cap is slowing them down more, the people discussing this issue are not just thinking about them self's and how it will effect them but how it is effecting the entire game the large majority are no where near beating Ezekiel. To upgrade equipment we need coins the higher the equipment the more coins we need and at the moment the only way to get sufficient coins is banish events.

  4. #174
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by andresitocharrua_4533739 View Post
    And there you go Riot start to the heart of the issue while you are progressing at a good rate 99.9% aren't and this cap is slowing them down more, the people discussing this issue are not just thinking about them self's and how it will effect them but how it is effecting the entire game the large majority are no where near beating Ezekiel. To upgrade equipment we need coins the higher the equipment the more coins we need and at the moment the only way to get sufficient coins is banish events.
    Can people please make a point without using personal attacks? Thank you.

  5. #175
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    Quote Originally Posted by andresitocharrua_4533739 View Post
    And there you go Riot start to the heart of the issue while you are progressing at a good rate 99.9% aren't and this cap is slowing them down more, the people discussing this issue are not just thinking about them self's and how it will effect them but how it is effecting the entire game the large majority are no where near beating Ezekiel. To upgrade equipment we need coins the higher the equipment the more coins we need and at the moment the only way to get sufficient coins is banish events.
    I don't disagree that majority of the people are not there able to kill EZ K. In all of the games I have played, be it World of WarCraft, EverQuest, Lineage, DAOC, etc. majority of the people are no where close to being at the end game. In fact it is the top 1 - 2% who are at the very top. Everyone cannot be at the very top unless you either invest a ton of time, and in the case of Tynon a ton of money too.

    So what are we really saying here? We should hold the progression up so that people can get "caught up"? Have you ever played a MMO game where this is the case? I have not ever experienced it. The game sets the pace, not players.

    What is happening here is that a few players who want to control the game to their advantage are trying to influence the game Dev to make changes. That is essentially what is happening here with a camouflage of "doing it for the guild members, and the rest of the player base" when in fact it is for self interest as self admitted by the OP "trying to beat boo".

    Holding the progression of the game back, when in fact the game is designed to be progressed by massively coining. To hold the game back so that people who spend very little can get caught up is not fair to the player who invests, as well as to the integrity of the game itself. If this was the case, TYNON should have never put in such a coining model where people spend thousands to move past the fellow player. They should be like WOW and other MMO's where there is no cash progression, and only in game progression.

    What the OP is trying to do is re-design the game to fit the needs of him and his server. I can understand the logic and the desire, but it is not how this game is designed.

    This game is designed so that if you want to get to the end of the game progression, you need to spend a lot of money to gem up. Don't try to change it with miss-guided justifications. If you really want to play a game that is based on in game progression only, then you should go play another game. Tynon is not for you the way it is designed.

    Thus, Tynon should not slow, stop, or hold back progress. It is the wrong thing to do and an unfair thing to do.
    Last edited by Riot; 05-07-2014 at 03:35 AM.

  6. #176
    Quote Originally Posted by Riot View Post
    The game sets the pace, not players.

    What is happening here is that a few players who want to control the game to their advantage are trying to influence the game Dev to make changes.
    You do this as well... just the other way around. I actually agree that top players shouldn't be running into these walls, but you can't say the above statement and expect people to take it seriously.

  7. #177
    It is true that not everyone can be at the top. If they were, then it wouldn't be the top, it would be the average. Players will always stratify themselves based on willingness to invest time, money, research, etc. It is not our job to equalize things, but to make sure there is a level playing field.
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  8. #178
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by Dawnseeker View Post
    It is true that not everyone can be at the top. If they were, then it wouldn't be the top, it would be the average. Players will always stratify themselves based on willingness to invest time, money, research, etc. It is not our job to equalize things, but to make sure there is a level playing field.
    Dawn, you just answer on side issues when they make your side of the medal look good. Can you please answer, why should a server with 20 power players earn 5M coins per player whereas another server with only 1 power player earns the guy 100M coins? Is this how the cap is intended to work? If not, should it be revised?

  9. #179
    Ironheart
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    Quote Originally Posted by mattp169 View Post
    The root of the problem ha snot been addressed a band aid was put on it. And the problem exists and the band aid caused a new problem.
    I never said it has been addressed. It still exists. That doesn't change my point.

    Truth be told, I understand and sympathize with what you must be feeling. Your realm was close to unlocking the next banish level and everyone was working toward that goal - leveling up atk power on Thorsday, helping each other out with formation to get more damage, getting everyone to show up, etc. It was just coming within reach when the caps were implemented. All that anticipation instantly turned to disappointment. That sucks, I know.
    Last edited by Rocco; 05-07-2014 at 03:56 AM.

  10. #180
    Quote Originally Posted by Dawnseeker View Post
    It is true that not everyone can be at the top. If they were, then it wouldn't be the top, it would be the average. Players will always stratify themselves based on willingness to invest time, money, research, etc. It is not our job to equalize things, but to make sure there is a level playing field.
    Great then you agree something needs done to change banish to level the playing field? Banish makes the playing field very unlevel in its current form.

    And riot for something that is going no where and you think should be closed, you make a lot of posts here.

    And if you didnt see my example actually shows I wold get no more from the change then I do now. My idea levels the playing field across realms and servers

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