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Thread: Banish Cap - Yes another thread

  1. #181
    Justice Riot's Avatar
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    Quote Originally Posted by ChickenWing View Post
    Dawn, you just answer on side issues when they make your side of the medal look good. Can you please answer, why should a server with 20 power players earn 5M coins per player whereas another server with only 1 power player earns the guy 100M coins? Is this how the cap is intended to work? If not, should it be revised?
    There is multiple things at play with your example.

    The fact that there is 1 player on a dead server and a dead realm racking up massive coins is a problem, but the solution may not be so cut and dry. A server merger was supposed to level out these pockets of servers where there was such parity. I still believe an effective server merger strategy will fix these kinds of issues.

    On the other end however, by lifting the cap on banish to give significant more coins, I do not believe is the solution. right now, the Dev team put a cap because they know things we probably do not know as far as the limits of this game.
    Last edited by Riot; 05-07-2014 at 04:08 AM.

  2. #182
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by Riot View Post
    There is multiple things at play with your example.

    The fact that there is 1 player on a dead server and a dead realm racking up massive coins is a problem, but the solution may not be so cut and dry. A server merger was supposed to level out these pockets of servers where there was such parity. I still believe an effective server merger strategy will fix these kinds of issues.

    On the other end however, by lifting the cap on banish to give significant more coins, I do not believe is the solution. right now, the Dev team put a cap because they know things we probably do not now as far as the limits of this game.
    But how are server mergers supposed to help servers that get 5M coins per player? This only forces players to move to a new server to create a dead realm for themselves, thereby perpetuating the problem.

  3. #183
    Judgment Revan's Avatar
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    Quote Originally Posted by mattp169 View Post
    Great then you agree something needs done to change banish to level the playing field? Banish makes the playing field very unlevel in its current form.

    And riot for something that is going no where and you think should be closed, you make a lot of posts here.

    And if you didnt see my example actually shows I wold get no more from the change then I do now. My idea levels the playing field across realms and servers
    I've been reading this thread and the only thing about banish in its current form that makes the playing field unfair is that the top players are well on top. Across realms I kinda get the argument. As for across servers, well I haven't played any games that made things equal across all (or at least most of) the servers. At the start, they are all equal, then it is largely up to the players to set the pace and the devs can make whatever changes they want to try and control it, but in the long run those changes are only going to do so much to level the field on old servers.

  4. #184
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    Quote Originally Posted by ChickenWing View Post
    But how are server mergers supposed to help servers that get 5M coins per player? This only forces players to move to a new server to create a dead realm for themselves, thereby perpetuating the problem.
    When you merge servers, more players are in the same realms thus the distribution of coins are also spread out. The point is not to increase coinage per player, but to level out the playing field by merging servers so there is more players per realm. Thus eliminating a single player dominating banish on any given server.

  5. #185
    As I said in another thread. They just need to fix how the cap is done. Currently they are using a % based cap, so that the maximum coins the boss actually outputs is 100mil. (1 mil per %). It's the easy way for the programmers to do it. However, if you look at the damage you do per round, it will show you the return you are actually SUPPOSED to get, if the programmers weren't so lazy. The way it should be programmed is by a hard cap that caps at 100mil, regardless of the damage you do, and you should accumulate coins based on what is shown in the per round return. The fact that the two don't add up, is proof that this is a bug, and poorly programmed. They just need to program the cap properly.

  6. #186
    I agree it does hurt the smaller players. In fact I left my guild/realm because after getting the 2nd sub I was able to get 50% to 60% of the rewards. Now with the 1.25 billion banishments my old guild get to dived the rewards and I have move to a all but dead realm where I get 70% to 80% of the rewards on the 1.25 billion banishment. If they had better rewards for the 6.25 billion banishments I could have stayed with my guild and we all would have been happy.

  7. #187
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    Quote Originally Posted by Herby View Post
    No its not going to hurt anyone. Just your guildmates in forest realm. It's not the cap thats hurting them. Its you and Spec raking in most of the rewards. If you feel so bad for them, don't boost.
    agree with this.

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