Server 3 and 5 also want the cap gone, just chiming in.
I Like Matt's idea of infinite HP banish without the need to refresh.
But maybe adjust income so it works something like:
1-100M damage: 1 coin/0.4 credits/1 rep every 10k dmg
100M-250M damage: 1 coin/.../... every 12.5k dmg
250M-500M damage: 1 coin... every 15k damage
500M-1B damage: 1 coin... every 20k damage
1B-2B damage: 1 coin... every 25k damage
2B+ damage: 1 coin... every 50k damage
And 0.4 credits and 1 rep to every coin.
That would be an awesome idea that ALL players would equally like and find awesome and would be uncontroversial and not subject to debate like the whole cap issue since every sane player would support such a Banish.
BUT that changes Banish, which is such an important and fundamental part of the game too radically, hence it will never be seriously considered. But its nice to daydream...
Sorry MattP, I will do some thread hijacking here and ask Dawn: You want players to have rewards coming in from a variety of events. Players think Rag is one of the most fun events but complain that the rewards make it not worth it to even boost. Many players have raised the issue about improving Rag rewards. Can you transmit this to the developers?
Hey ExplorerTynon, your idol Exec want the cap gone so you are supposed to want the cap gone since you are their lapdog.You may need to check your math, but if no cap existed and you got 100mil coin per banish = 200 mil coins per day. Shrine with all 3 owned will get you around 40 - 60 mil coins for a low gem fee. That comes to around 240 - 260 mil coins per day. In a week that is around 1.68bil - 1.82 bil per week.
Now it costs roughly 240mil to get a rune from lvl 11 -> 12 which would be around 7 - 7.6 runes going to lvl 12 in a week. It would take no time to get to lvl 12 runes for all in a month.
Now the Black Smith. From lvl 70 - 110 it is around 23bil for all 7 heros. That is 12.6 weeks of banish at the coin rate I mentioned. 3 - 4 month you are done with all your Black smith to 110 and 115 in another 2 - 3 weeks.
So the coin is a big issue and the cap cannot be raised for 6.25 banish to that level. I suggested a modest 125 mil to give an additional 25 mil to the pool vs. the 100mil for 1.25 bil banish.
The game is finished when everyone maxes BS and Runes. Thus, the cap cannot be lifted.
Thanks, and it is time to close all future banish cap limit threads.



