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Thread: Banish Cap - Yes another thread

  1. #21
    Lightbringer
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    Quote Originally Posted by Herby View Post
    I bet Blayd would still kik your azz even if he started on server 1 same time as you and matt did
    I wouldnt doubt that, i said to come to the game when they did...
    Again reading what you like bud.
    But i am not investing that much cash into the game where i dont need to want for anything.
    I bought 2 $100 packs at easter and was still able to hold my own.
    This is a game, meant to be fun, i respect Blayd for what he has managed to do, and he knows that. We speak a bit.
    But you are also forgetting the hardship the original servers had.
    What I Speak is the Truth...
    What YOU delete must hurt you

  2. #22
    oh btw now we are on the subject of banish...

    The way banish happens now is real stupid imo. The fact that you have to do a refresh all the time to get the best result should be changed. Either allow for an option not to see the animation in banish. OR better yet close the banish room so that you can only enter it 1 or 2 times (so that you can get back if you d/c). Would be much more interesting to see a banish where everybody didnt rely on continuating stun.

  3. #23
    Quote Originally Posted by Nymeria View Post
    The fact that you have to do a refresh all the time to get the best result should be changed.
    Of all the things that should be adjusted to banish. This should be first.

  4. #24
    Quote Originally Posted by Nymeria View Post
    oh btw now we are on the subject of banish...

    The way banish happens now is real stupid imo. The fact that you have to do a refresh all the time to get the best result should be changed. Either allow for an option not to see the animation in banish. OR better yet close the banish room so that you can only enter it 1 or 2 times (so that you can get back if you d/c). Would be much more interesting to see a banish where everybody didnt rely on continuating stun.
    Quote Originally Posted by perawind_8762856 View Post
    Of all the things that should be adjusted to banish. This should be first.
    I'd like the Results button to be brought back to banish.

    Will remove all the refreshes.

  5. #25
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by Herby View Post
    I'd like the Results button to be brought back to banish.

    Will remove all the refreshes.
    yes please! i am so tired of refreshing, its no fun and numbs me
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  6. #26
    Quote Originally Posted by Herby View Post
    I bet Blayd would still kik your azz even if he started on server 1 same time as you and matt did
    I doubt it.

    Blayd has gotten to where he is buy coining - pure and simple. His CWF forms and some of the questions he has posted in the past show that the lack of competition and players on his server has hurt him in learning to play the game. There are better players out there then blayd, but he has spent the most and has the best acct for now. Kudos to him.

    We have VIP1 players that make it to KO 2 rounds at times. We have some very competitive and helpful players on server 1. We have all spurred each others to do better and helped each other out with advice from time to time. Now just like any servers we have our share of part timers and players who dont do as well.

    If Blayd's personality fit in with us at server 1 when we started - then yes he would kick our asses, because he would have learned all the strategies and stuff the top players on server 1 use, AND had the money to spend to get powerful. In fact I would argue if he started on Server 1 day 1 with us and spent the same amount of money on server 1 as he did on the blayd acct, His acct would be twice as good as it is now. And could get that good spending less money then he did.


    But if he did not get along with the top players etc he probably wouldnt be able to keep up with us. Even with spending as much as he has. Because he may have gotten discouraged along that spending to stop spending since people who spent less were keeping up with him.

    And NO THIS IS NOT A PICK ON BLAYD post - its just my opinion. I dont hate the guy or begrudge him spending as much as he did. I just think there are better players out there based on my criteria of what makes one player better then another player. And we will never really know what would have happened if Blayd started Day 1 server 1. And you know what MOST OF US DONT CARE.

    Back to point - The cap hurts everyone- it helps noone. If spending needing limited due to lack of content to spend coins/credits - that has quickly become a mute point with all the stuff we have to spend on now.
    If the point of the cap was to help players - it didnt - except in the cases of where 1 mega player owns the banish on a small UNDERPOPULATED server - and it only helps them progress in CWF. Which IS BS fpr server 1-10.

    We have just about reached the point where the cap is going to hurt the smallest players on the most heavily populated servers - If you don't see that - sorry - hopefully you will never have to see it.
    HOPEFULLY THE CAP IS REMOVED BEFORE YOUR SERVER HITS THE POINT OF NO RETURN.

    And spec and I have already started discussing what we will do when we both have the second sub so our guild does not suffer too much due to our achievements and spending.

    BUT WHY IS TYNON FORCING US TO CHOOSE BETWEEN ADVANCING AND HELPING OUR GUILDMATES?
    WHY ARE WE AND EVERYONE ELSE BEING PUNISHED FOR ACHIEVEMENT?

  7. #27
    Justice Riot's Avatar
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    I will be honest and fair as I state how I think and feel about this "re-posting"

    1. I would be upset and agitated as much as some of the players are on server 1 if I was there. Yes this is true, but it's a fact of life that you don't always get your way.
    2. There is a higher concentration of power players on server 1 which does make it more competitive.
    3. Server 1 since they have had a head start, has guilds that own all 12 cities including the one that gives 150 stamina per day that stacks (i.e. Level 8)
    4. Newer servers will not be able to gain enough guild credits fast enough to dream about Guild level progression to lvl 8 any time soon and this has also not be changed for a long time. I'd like something done about this, but it is what it is.
    5. Without the cap, calculating how much coins it would take to go from lvl 70 - 110 on all black smith is roughly around 23 - 25 Bil coins.
    6. Cap slows down the progression for everyone including people on newer servers who used to get over 90 - 100 mil per banish, now it is down to around 40 - 60 mil (tops) and this is also diminishing as other players are getting stronger.
    7. Lifting the cap may have more profound implications to the game's longevity.
    8. We should leave the game design to Tynon after providing suggestions vs. repeatedly re-posting and rehashing the same stuff. This is getting old and this is not going to change it.

    If you have an issue, open a support ticket.

    My 2 cents. Blayd

  8. #28
    Quote Originally Posted by Riot View Post
    I will be honest and fair as I state how I think and feel about this "re-posting"

    1. I would be upset and agitated as much as some of the players are on server 1 if I was there. Yes this is true, but it's a fact of life that you don't always get your way.
    2. There is a higher concentration of power players on server 1 which does make it more competitive.
    3. Server 1 since they have had a head start, has guilds that own all 12 cities including the one that gives 150 stamina per day that stacks (i.e. Level 8)
    4. Newer servers will not be able to gain enough guild credits fast enough to dream about Guild level progression to lvl 8 any time soon and this has also not be changed for a long time. I'd like something done about this, but it is what it is.
    5. Without the cap, calculating how much coins it would take to go from lvl 70 - 110 on all black smith is roughly around 23 - 25 Bil coins.
    6. Cap slows down the progression for everyone including people on newer servers who used to get over 90 - 100 mil per banish, now it is down to around 40 - 60 mil (tops) and this is also diminishing as other players are getting stronger.
    7. Lifting the cap may have more profound implications to the game's longevity.
    8. We should leave the game design to Tynon after providing suggestions vs. repeatedly re-posting and rehashing the same stuff. This is getting old and this is not going to change it.

    If you have an issue, open a support ticket.

    My 2 cents. Blayd
    Blayd you got some great points.
    #5 is really low I think there are 48-52 pieces of gear to upgrade depending on how many different forms you use and how many mages/supporters you bring out at once. SO that estimate to me is really low
    #6 the cap didnt effect you so much from doing 90m down to 40m in a banish- other players on the server getting LB sets and herja and a sub did most of that and this trend is going to continue to get worse for everyone. Imagine a server with 10 people in a banish all with 2 subs - all with aphro - all with 6 pc judgement - all offensive things maxed or near maxed. It will eventually happen and with the current cap -theres no point in doing a banish under those condition. Just take turns soloing the 1.25b banish at that point. Which makes a realm event a 1 person event.

    #7- hmm not sure what you really mean there - but there are many implications to removing the cap - all of which I think are good for the game.
    #8 yes I agree to a point - but as you can see the original post I made montsh ago was full of people saying NO NO NO NO Matt is wrong- now months later people are starting to see my point- so it was time for a new post with fresh information.

    But as I said alot of the issues could be solved with MASSIVE MERGES - the game was originally designed to have at least 100 if not 200-300 active players per realm. Just look at max levels of things and you will see where I come up with those numbers.

    But it has never worked out that way. We get new servers and more new servers to just get more people to go to a new server and start over.

    Massive merges and removing the cap would do more for this games longevity then anything else in my mind.

  9. #29
    Quote Originally Posted by Riot View Post
    5. Without the cap, calculating how much coins it would take to go from lvl 70 - 110 on all black smith is roughly around 23 - 25 Bil coins.
    This is one reason why Mr. Popularity is my favorite guild tech. And I'm nowhere near the kind of power level of most of you guys. But I can see that the tech will save me billions over the long term, so it is worth it. And personally I think Tynon wants the game to have a long term progression, where people can still improve their characters 10 years into the games life.

  10. #30
    Lightbringer Greenly's Avatar
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    Quote Originally Posted by Riot View Post
    I will be honest and fair as I state how I think and feel about this "re-posting"

    4. Newer servers will not be able to gain enough guild credits fast enough to dream about Guild level progression to lvl 8 any time soon and this has also not be changed for a long time. I'd like something done about this, but it is what it is.

    My 2 cents. Blayd
    not on the subject, but tynon already changed the upgrades than the way it used to be to make it easier for the newer people...

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