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Thread: Ulterior Motive: Response to Banish Cap threads

  1. #31
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    Quote Originally Posted by mattp169 View Post
    OK maybe this is a better solution

    remove cap
    and change it so beating the banish in 5 mins is required to open the next one.
    and set it so you have to complete a banish is 45 minutes to keep it
    and add in more banish levels. so we have
    10m
    50m
    100m
    200m
    500m
    750m
    1.25b
    2.5b
    4b
    6b
    etc

    Then reset all servers to 10m banish.

    This will slow down coin growth - while allowing large population servers to keep growing
    Matt is right something needs to be done... if the purpose of the cap was to help smaller players it is doing the opposite...in a 6.25 bil banish those out of the top 10 get VERY little of anything.. an hour spent for crap rewards makes no sense at all. and new things have been added that require coins...rune levels increased...mounts to feed etc.

  2. #32
    Gee. is it me or am I suddenly not the only one who thinks the cap needs to go. Even Herby admits it could be raised.

    Well if it needs raised that means there is a problem with the concept of the cap period.

    So if the cap was REALLY intended to slow down folks like Blayd because he plays on a small population server versus Guys like me, Kal,deuc, boo etc who play on a possibly the HIGHEST population server.

    Then the cap failed. It is not slowing him down more then us. It is slowing us down more and hurting smaller players the most. I think changing the timing of banish and adding more levels like I suggested would do more for the concept of making banishes more even across server population then a cap. WHile allowing higher population servers who earned bigger rewards to survive.

    I never thought blayd should have been slowed down with this cap. I thought it was a bad idea from DAY 1. I have never asked for tynon to balance it so Blayd can't grow so fast. I care less about Blayd's growth. I think most people don't care about his growth.

    Its time for the cap to go. Its also time to start rethinking server growth and retention.

  3. #33
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by Riot View Post
    Sorry, but I do not agree with the chip increases.

    It would be the same player getting 2 x level 6 chips daily and further widen the gap between top players and the lower players. If we do anything, I would like to suggest that increased banish have modest coin and credit increases.

    1.25 Banish = 100 mil cap
    6.25 Banish = 125 mil cap

    After all you do need more coins as you get higher.
    actually it would be great and for the same 10 (TEN) players and your coin improvement really for the top 1-3 (if) but we all know you wouldnt like that because others could catch up faster

    Quote Originally Posted by mattp169 View Post
    Im not going to debate you on this.
    wow... that was an awefull lot of nothing... lol

    Quote Originally Posted by Riot View Post
    Merge server 103 with server 1 problem solved.



    And change Banish to be Server based and not Realm based. Meaning 1 Banish across the entire server.
    omg that would be hilarious and shut him up forever!


    Quote Originally Posted by Riot View Post
    I agree that we now have much better packages to purchase now than before when the game first started, and when the new packages came out, I along with everyone else has access to them equally from that point forward.

    Also given the fact that they did speed up the talent cool downs, etc from when the game originally launched, it impacted both the new and older players (moving forward). Except the older players had a much head start in their progression. You cannot compare a new player starting with a level 1 vs. an established player already at level 100 already, given the same changes (at the time in point). It does not change anything except that the newer player in the long run may spend less, but it changes nothing for both the newer and older player from that point forward.

    So the fact that I or anyone else who joined the game later and passed up the older player has not much to do with the changes IMO. It has to do with acceleration of spending and dedication to playing time.

    Just my 2 cents.
    as much as i admire you for pulling through and making a point on spending over leeching, i hate to tell you that the game is designed to equally attract both sides: coiners and leeches. this is based on "spreading the news about an awesome game" and simply attract more coiners. at the end line you are (and i really hate to point this out) paying the gamemakers salary and thats it.
    all i am trying to do is make suggestions to improve a great concept of a game i enjoy playing and not to make it easier.

    Quote Originally Posted by goerge_575659 View Post
    Wow Herby I've never seen you back down so fast lol if ever
    no one said it cant be both, if you read it again, carefully this time, you will see a difference and notice that its not about the coins itself but doesnt deny a coexistence but implies a preference
    Last edited by Andy; 05-02-2014 at 05:55 PM. Reason: Removed personal attack
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  4. #34
    Justice Riot's Avatar
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    Quote Originally Posted by DaBooMan View Post
    Herby you have just said it yourself.
    Right there is black and white.
    The newer players are more powerful than the old timers. The originals.
    And why?
    Because now u get more bang for your buck. More coins from banish.

    Basically just ended all arguments to all new v old debates. Thanks bud.

    I feel no need to argue any further point with you
    I agree that we now have much better packages to purchase now than before when the game first started, and when the new packages came out, I along with everyone else has access to them equally from that point forward.

    Also given the fact that they did speed up the talent cool downs, etc from when the game originally launched, it impacted both the new and older players (moving forward). Except the older players had a much head start in their progression. You cannot compare a new player starting with a level 1 vs. an established player already at level 100 already, given the same changes (at the time in point). It does not change anything except that the newer player in the long run may spend less, but it changes nothing for both the newer and older player from that point forward.

    So the fact that I or anyone else who joined the game later and passed up the older player has not much to do with the changes IMO. It has to do with acceleration of spending and dedication to playing time.

    Just my 2 cents.

  5. #35
    Quote Originally Posted by Riot View Post
    I agree that we now have much better packages to purchase now than before when the game first started, and when the new packages came out, I along with everyone else has access to them equally from that point forward.

    Also given the fact that they did speed up the talent cool downs, etc from when the game originally launched, it impacted both the new and older players (moving forward). Except the older players had a much head start in their progression. You cannot compare a new player starting with a level 1 vs. an established player already at level 100 already, given the same changes (at the time in point). It does not change anything except that the newer player in the long run may spend less, but it changes nothing for both the newer and older player from that point forward.

    So the fact that I or anyone else who joined the game later and passed up the older player has not much to do with the changes IMO. It has to do with acceleration of spending and dedication to playing time.

    Just my 2 cents.
    Well Blayd I sort of agree. Im not so worried about how all the changes effect old servers vs newer servers. But it does give new players an advantage over those who started before the changes. How big of an advantage? Im not really sure. But had those change snot taken place things would be different in so many ways. I think the changes are good ones. But dont try and say its dedication to playing the game that made the difference. It was a combination of the changes, your spending and your time that got you to where you are. You see you maybe very content playing on a small population server. ANd I see plenty of people posting about how they moved to new servers to get better, or to get away from people etc. And thats all well and good. I like playing Server 1 with its make up. Would be nice to get some influx of players. Give me Herby to beat up on daily. I think He and I would actually have a blast playing against each other with our mains on the same server. Because as much as we argue and disagree, we both are great players and would enjoy the challenge.

    But this cap was to prevent players from running away with their damage and getting tons of coins and credits. TO add balance as they say.
    Was it to balance it within a server or across servers?
    Was this to make it more competitive within the server or in CWF?
    Or was it for both?

    I think either way it fails.
    I dont need my server balanced with your server. I personally care less about your server. Or any other server but my server, my guild mates, my friends, my opponents on the server. And i Think thats what most people feel as well. I will never compete with blayd in CWF - nor do I care to. HE is in one league, I am in another. So why do I need things balanced between server 1 and 103?? I don't. Blayd doesnt.

    SO why is there this need for a cap period? There is none. It was to punish servers high population servers to try and get people to move on to newer servers and spend more money. I mean if anyone thinks that this cap helps them catch up to blayd, they are deluding themselves. All its going to do is kill off High population servers - in a veiled hope to get some of those players on to new servers to spend more. Where instead we would spend more if we had stuff to spend on and a reason to spend. Instead we get punished for success. There was huge increase in spending everytime they add content and give us more
    So stop taking away, stop limiting us, and focus on giving us more. DO that and we will spend.

  6. #36
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    Quote Originally Posted by Riot View Post
    I agree that we now have much better packages to purchase now than before when the game first started, and when the new packages came out, I along with everyone else has access to them equally from that point forward.

    Also given the fact that they did speed up the talent cool downs, etc from when the game originally launched, it impacted both the new and older players (moving forward). Except the older players had a much head start in their progression. You cannot compare a new player starting with a level 1 vs. an established player already at level 100 already, given the same changes (at the time in point). It does not change anything except that the newer player in the long run may spend less, but it changes nothing for both the newer and older player from that point forward.

    So the fact that I or anyone else who joined the game later and passed up the older player has not much to do with the changes IMO. It has to do with acceleration of spending and dedication to playing time.

    Just my 2 cents.
    Because the fact is people place limits on spend.
    I was vip7 before any of these nice things that were brought out.

    And if I were to have what I spent back and were able to reinvest it I would get perhaps 50k more gems than what I got.
    I am not complaining about this.
    All I keep saying is the balance between servers are not right.
    I play the game, I enjoy the game.
    I compete at the level I'm at and quite understand that there are some that are just outta my reach for the cash I want to invest.
    But I enjoy playing.
    I spend to have fun, just like I would spend to have fun on a night out.
    I just wish they would only use the word balance when It was actually true.
    Last edited by DaBooMan; 05-02-2014 at 02:42 PM.

  7. #37
    Lightbringer ChickenWing's Avatar
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    Quote Originally Posted by kaisim_2492829 View Post
    lol you right by telling me to stop being like matt, sorry about that hahahaha
    I don't understand why people (because you're not the only one) need to insult other players when making a point. I know you may be joking, but that's a big "maybe". And from what I read, most people don't seem to be joking most of the time. Saying that others' ideas are stupid or whatever isn't a way to argue. It's a sophist's way to win an argument.

  8. #38
    Quote Originally Posted by DaBooMan View Post
    Because the fact is people place limits on spend.
    I was vip7 before any of these nice things that were brought out.

    And if I were to have what I spent back and were able to reinvest it I would get perhaps 50k more gems than what I got.
    I am not complaining about this.
    All I keep saying is the balance between servers are not right.
    I play the game, I enjoy the game.
    I compete at the level I'm at and quite understand that there are some that are just outta my reach for the cash I want to invest.
    But I enjoy playing.
    I spend to have fun, just like I would spend to have fun on a night out.
    I just wish they would only use the word balance when It was actually true.
    Once again I ask. WHY DO WE NEED BALANCE BETWEEN SERVERS?

    for the sake of CWF?

    If you want to have balance between servers then the servers need to be similar. You need the same number of realms, same rules, same amount of money spent, etc. A cap is not going to BALANCE anything.

    Right now comparing servers 1-5 with any other server out there is like comparing apples to oranges. And to try and balance them is like trying to make an apple more orange and an orange more like an apple.


    Please tell me why I should even care if Blayd can get 200m coins in a banish. Or Tiny? or LC? I see 0 need or benefit from this cap.

  9. #39
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    Quote Originally Posted by andresitocharrua_4533739 View Post
    what you are saying is it is only ok to get powerful if you pay for it?
    You do realize that companies that makes these types of games DEPEND on this to make money? Whether some of us like this or not, the entire game was designed with the goal to encourage this.

  10. #40
    Justice Riot's Avatar
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    Quote Originally Posted by DaBooMan View Post
    Because the fact is people place limits on spend.
    I was vip7 before any of these nice things that were brought out.

    And if I were to have what I spent back and were able to reinvest it I would get perhaps 50k more gems than what I got.
    I am not complaining about this.
    All I keep saying is the balance between servers are not right.
    I play the game, I enjoy the game.
    I compete at the level I'm at and quite understand that there are some that are just outta my reach for the cash I want to invest.
    But I enjoy playing.
    I spend to have fun, just like I would spend to have fun on a night out.
    I just wish they would only use the word balance when It was actually true.
    I agree with you Boo on many facets. Also here is where I stand in relation to this "new" player situation.

    I hit VIP 7, 3 days before the first Christmas package came out. Before this, there was no packages and i purchased from the old VIP icon. I could have had massive more gems and leader cards, chips, etc. I even wrote support requesting to be reimbursed for those additional portions because there was no pre-announcement of the "first" package ever offered. Needless to say, I got nothing.

    However, besides the packages, I know it goes a little deeper with in game mechanics that also evolved over the months leading up to very recent. Even with this, I see it as a win-win for everyone and I do not fault the newer players starting out now (be it on newer server to start over, or new to Tynon).

    I also know that we cannot dwell on the past. Some issues like VIP Casino chips when it happened needed to be petitioned and was addressed for fairness, but other changes are changes and we can't influence the past.

    I say, let it go and make best of the game as it continues to progress "at your own pace you are comfortable doing financially". In many other games like WoW, one can spend a year + raiding 6 hour days and another 6 hours grinding, building it up to find out all the gears are now worthless and have to re-farm all the gears again doing new difficult dungeons which also affect PVP. Needless to say, I quit that nonsense. The thing I love about Tynon, is that it preserves your investment and continues to grow with you. I have yet to have to "throw away" a gear to farm new ones. Just continue to build and upgrade what I have which I love about the game.

    This game however is very expensive to play. It does force you to purchase a lot of gems to do basic things like open armor sockets, and preserve the level of your gear as you increase to next level. This is where I wish there was another method such as allow you to use alternative currency in game. also allow for in game trading of certain items to introduce currency amongst players. I think this would create a huge influx of cash players to the game.

    Correction: I hit VIP 8 before the first Christmas package was brought out. OUCH!
    Last edited by Riot; 05-02-2014 at 03:02 PM.

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