Stamina can be obtained through guild chests and in guild gift packs. You can buy 100 stamina for 20 gems (1st time, then it raises by 5 gems). You get 1 stamina every 10 minutes, two 30 stamina bonuses and when your guild hits level 8 and holds Astrifactorm , that's another 150 stam a day bonus. Why do we need potions? Answer; we don't.
Stamina is supposed to a mild handicap to prevent speed progression.
If we don't get bows for archers and knuckle dusters for warriors, Tynon will cease to exist. Seriously though, it's just a simplified graphic saving way of representing your heroes weapon attack power. Not important.
I'm not a heavy coiner and can manage to feed my 3 star Dragon (Fluffy) 8 times a day, only fed it 15 gems once. It's just a matter of resource management.
Divine (level 60) are not really needed until you are past level 60. All other runes are already available for all levels.
Level requirements and stamina are there as a handicap for player progression. Remove it and when the players who can afford to spend more race through the Quests, people like yourself will be back here complaining about it.
Been suggested in various forms before and you know what, most of us player agree. It'll be an awesome idea.![]()



. Seriously though, it's just a simplified graphic saving way of representing your heroes weapon attack power. Not important.

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