Quote Originally Posted by kaisim_2492829 View Post
uhm on second thought and i hate being the party pooper, but what prevents the attackers from NOT facing the defenders and not going 10 moves (or 3 turns with cavs) straight to base while defenders wait for attackers to scout?
None. That's a viable strategy, but it has 3 or more counters:
#1-- if the Defenders stay at G
#2-- All-cavalry setups are not as strong as ordinary setups
#3-- if the defenders scout and see it coming
#4-- the attackers wouldn't get the camp +5% each bonuses

this would also favor major guilds who have like all super players on the sever and doing exactly the opposite of what dawn worked on so hard to "even out the GW" ( we still go B to A lol )
Not any more than the current. Furthermore it's two squares from B to A. They would need all-cavalry builds to do this (less powerful) on turn 1.