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Thread: critical and hitrating

  1. #1
    Sirius kaisim_2492829's Avatar
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    critical and hitrating

    before i go to the point: nothing of this has been field tested by me and is all theory based on observations on recent events. so keep your tinfoil hats off and your complaints to yourself for now...

    i have level 12 critical rune on all my damage dealers. recently i expanded from a lv 9 preciseness (+140 hit) to a level 11 (+180) and now finally to a 12 on my adamanti and also finally got my pompeys crit rune to level 12 (+180) and hit preciseness to 11. now i have to add that on my sanct's for pompey i have been able to add 3x +15 and 1x +14 crit (= +59 crit). with the level 12 crit he now started to throw crits on banishes (maybe he has before but because i constantly restart i have not noticed until recently).

    on my adamanti after i increased the precisness to 12 i noticed that he crits a lot more than before, or at least it seems so. it increased in pvp so drastically that i was wondering if hitrating and critical are related. now hear me out first, i am not saying he is throwing more crits because he doesnt miss or misses less. i am saying i have seen an increase in the crits since i raised the hit rune to 12 and he hasnt missed before. i dont know the formulas used for the in-game mechanics to calculate damage, crits, misses, etc and i think that in the formula to calculate the chance to crit is also hitrating included (other than just hit and miss).
    did you guys have a similar experience, does anyone know the in-game formulas to calculate damage, crit, etc...? maybe someone has done some field testing (yes i am looking at you herby! ) and would like to share his experience with us.
    please discuss
    Last edited by kaisim_2492829; 05-20-2014 at 06:26 AM.
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  2. #2
    Lightbringer TrueGod's Avatar
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    Quote Originally Posted by kaisim_2492829 View Post
    before i go to the point: nothing of this has been field tested by me and is all theory based on observations on recent events. so keep your tinfoil hats off and your complaints to yourself for now...

    i have level 12 critical rune on all my damage dealers. recently i expanded from a lv 9 preciseness (+140 hit) to a level 11 (+180) and now finally to a 12 on my adamanti and also finally got my pompeys crit rune to level 12 (+180) and hit preciseness to 11. now i have to add that on my sanct's for pompey i have been able to add 3x +15 and 1x +14 crit (= +59 crit). with the level 12 crit he now started to throw crits on banishes (maybe he has before but because i constantly restart i have not noticed until recently).

    on my adamanti after i increased the precisness to 12 i noticed that he crits a lot more than before, or at least it seems so. it increased in pvp so drastically that i was wondering if hitrating and critical are related. now hear me out first, i am not saying he is throwing more crits because he doesnt miss or misses less. i am saying i have seen an increase in the crits since i raised the hit rune to 12 and he hasnt missed before. i dont know the formulas used for the in-game mechanics to calculate damage, crits, misses, etc and i think that in the formula to calculate the chance to crit is also hitrating included (other than just hit and miss).
    did you guys have a similar experience, does anyone know the in-game formulas to calculate damage, crit, etc...? maybe someone has done some field testing (yes i am looking at you herby! ) and would like to share his experience with us.
    please discuss
    yes i tryed it and it help me alot to so i think what u thinking is right well for my view it made a huge difrence to

  3. #3
    Justice Riot's Avatar
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    If you increase the hit it will impact the crit. Equally important is resilience to avoid being crit. +hit makes sure you do not "miss" by being dodged.

    Remember:

    Crit opposite is Resilience
    Hit Opposite is Dodge

  4. #4
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by Riot View Post
    If you increase the hit it will impact the crit. Equally important is resilience to avoid being crit. +hit makes sure you do not "miss" by being dodged.

    Remember:

    Crit opposite is Resilience
    Hit Opposite is Dodge
    thats not my point riot, sorry.
    i am fully aware of not missing and have counted more crits on "no misses" groups in PVP with a higher hitrating than with out in "no miss" groups. exactly like i said in the intro: " i am not saying he is throwing more crits because he doesnt miss or misses less. i am saying i have seen an increase in the crits since i raised the hit rune to 12 and he hasnt missed before." again, i am fully aware of it. i am talking in-game mechanics, i am convinced that in the forumula to crit is hitrating included other than hit and miss. today as a fact i tried the banishes with a lv 9 preciseness and lv 12 crit on my pomp and counted 0 crits (and he has never missed, not now not before and not after and most likely in the future. it maybe a coincidence and i am asking other players if they had the same or similar experience. now as i know you its save to assume you have a lv 12 preciseness and crit on all your toons already so you most likely dont either care about the difference or not noticed it in the first place.
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  5. #5
    Judgment Revan's Avatar
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    You have said you haven't actually done any tests, so I am inclined to believe it may just be due to the resilience rating and random luck.

  6. #6
    Exactly, why not do tests? He's a hero who hits five heroes, you can get some serious numbers going quickly.

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