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Thread: Where to go with the game

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  1. #19
    Ok so i see how many people are seeing this idea as starting over. And I dont want it to be a true start over. The more I think about this, there has to be some carry over, but at the same time new things to do then just KILL ALL MONSTERS quests.

    So in this new world we would carry over certain things like your main hero, your chips, your runes ( but some runes would be made useless in this new world - say if we used my idea of replacing skill attacks with a magical attack, then skill runes and morale runes would be useless) You talents could carry over. But in the new world you would need more then what you had in Aerie. You will need new types of runes, new things taht add or change abilities, totally different heroes, different types of armor that gave different types of bonuses.

    So as example with runes
    if we did it with replacing skill attacks with a magic attack we dont need venegence really. but you still need it for your physical attack. BUt in this new world there is a new rune that is a pumped up bane that starts at +14k physical attack and goes up wards to max at level 12 at say 25 or 26k physical attack. But it would not need 400m coins to get to level 2. it would be much more realistic maybe 1.5 to 2x times the amount needed to level bane. SOP at level 12 its takes 400-500m coins to get to level 12 at the most. Or instead of it being a new rune, its a whole new system where you can add skills and attack/defensive power to your heroes.

    Now the beauty of this system is. That rune would be nice in aerie, but its main purpose is to be use din the new world.

    Theres so much that can be carried over, while leaving some behind requiring you to need new things in the new world. New strategies, new abilities, new heroes, new things to do. Instead of banish we have something else that isnt a "how many stuns can you land this round" thing. Its a continuation of the game without changing the original game allowing for new things to happen that would throw off the balance of the original game. Becuase I believe blayd and others made a great point. Why invest in aerie to just throw that investment away to start ALL OVER in a new game? That would be silly. SO there needs to be some carry over. Maybe in the new world the mounts can learn an ability, or there are no multihitters, or we only have 4 heroes in form with no subs. The new world and each additional world can have slightly different rules to make the game seem fresh and make you think out new strategies and you need the things you built up in aerie to survive in the new world. While the original game stays intact. Otherwise this game ends at some point. WHo wants to be saving up 1b coins to level 1 rune form 14 to 15 while having a banish cap? You can only do so much with the system that is in place. SO let that system have an end, then take some of that and build upon it for a new system to enjoy.

    In teh new world you can make anything possible, say for example
    only the main hero gets to go there
    or
    only title heroes can go there no RA heroes no Maria - and in the new world you get to recruit through a similar system to RA new heroes with unique abilities suited for the new world.

    In the new world the heroes you bring form aerie now get their skill attack as the physical attack and learn a new skill attack or use a magical attack instead.

    There are so many ways to take what we have, tweak it and change it, drop some of it off, keep some of it and create a whole new world to play when you reach the end of aerie, which I feel for many of us, we have either gotten to the end or there maybe 1 last major update to play.
    Last edited by mattp169; 05-28-2014 at 05:42 PM.

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