
Originally Posted by
kaisim_2492829
i am absolutely taking that into account, i do 60% on my server on every day with 60% buff and we kill it within 40 minutes.
i still dont agree on on removing the cap, i think it can stay as is and dont worry about the coins, what counts to me is that at our levels and where a good half of most players are is that level 3 and 4 chips just dont cut it anymore and i think its sloppy on the developers side to increase everything in the banish regarding, power, HP, coins, credits... but from the 1m banish thru to the 6.25 banish the winner gets a level 4 chip, lv3 for the 4 runners up... why not a level 6 for the winner, 5 for the 2nd and 3rd, 4th and 5th gets a lv4 and the 6-10 a level 3?
did you even read what i wrote and digested it before you answer?
i can only take my server as an example since i only play on one server:
forest realm: 4-5 participants on the 25m banish with 2 players playing 1 alt each
water realm: 0-4 players (yes thats right, we had NONE show up twice) battling the 5m banish
fire realm: 5-25 players battling the 1.25B banish (your guess who develops faster, and i am asking ALL players not only the big guys!)
in our banish 4/5 participants get more coins and credits than in any other of the banishes and now you want to add 3 more banishes AND restrict them to 2 per day? (thats right its 3 because its for 3 realms!) you go ahead and try to coordinate the entire server you are on, but i guarantee you that no one else will do that on any other server to spread out the players to not fall on all banishes (except the 2 where the top guy is) behind to the 25 or even the 5m banishes.
i am not sure if you understand that i would embrace a banish for myself, finally being able to boost 100% again and pull of 80-100% at it, hog the 10m bonus everytime and have no more troubles with 200m coins daily... i am saying this is a really bad idea for everyone else, except for the top dog of each server.
finally someone who gets it! ty