On the topic of GW:
There are several issues with this event, most already pointed out by previous posters.
For server 1-10:
- Most realms no longer have competition.
- Those that have competition complain about not being able to keep their buffs.
- It has become a boring way to gain good rewards (much better then Rag for instance).
For other servers:
- Alt guilds run rampant, so real players don't get the buffs.
- When played with real players, there is competition which for some equals fun.
- The new way of playing has made it more interesting for most.
I do like GW though. It is an event where most of my members still like to login for, also because of the time it takes place.
So I do like the thought that the buffs could be attached to the guildlevels, while the event becomes cross realm for the rewards that are still great.
To counter Jokers argument, investments should be attached to the personal account and will be taken from the guild when you either leave or are booted.
This would mean that if you drop a high invester, the guildfund would drop equal to the amount he/she invested.
Would it be possible for all guilds to fight each other? Maybe some would be teamed up randomly against others? Maybe there will be multiple starting cities and one end point?
(Maybe that last bit is capture the flag, no idea what it entails really)
On a new guild event:
I really like this idea very much.
I would love to see a cross realm event for guilds, but this would really put those active guilds at an advantage and those with less active guilds would suffer for it.
Yay for our guild, but in the right perspective that does not seem to fair either unless there is a way to counter it.
Some games offer an event where all the players are at maxed out level with maxed out gear. Perhaps this would be a nice way to create a fair and equal battle to do with the guilds.
To not make it too complicated only the Main hero would be in.
Or do it the other way around, strip all the power down, no stars, no saints, level 1 with a pick of team.
Another way of making a guild event is a boss fight, but that would again put highly active guilds at an advantage.
Personally I think they deserve the reward for doing the effort, but I am sure not all will agree.
However this could also lead to more integrated guilds, which could be interesting.
On Alt accounts:
There is no way to keep your guild alt free at this time.
There is no way to keep the game alt free either.
Tynon has chosen to not exclude similar Ip adresses to enter the game. This choice should be looked at in my opinion, but I am not sure they will.
To be honest I am not sure how many people will be disadvantaged when only 1 account can be registered per IP adress.
I feel most are alt accounts already saying that their mother, father, brother, son is also playing.
Doing it now though will also mean the population of the servers will drop even more...
However, I think it would suit us all best if we find a way to work with that fact, instead of wanting a change there.
So maybe it is interesting to find solutions that will work for GW so that alt guilds can no longer outbid real playing guilds.
Maybe there should be more cities on higher levels instead of lower levels?
Maybe there should be a maximum number of guilds per realm?
Maybe it shouldn't be possible for the same IP adresses to fight eachother?
On Banish:
I feel the Banish events should now be server wide with a higher cap.
Yaikes, long post...Thanks if you read it all the way through.


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