Hi All

Now sifting through the suggestions and came up with this hodgepodge of ideas and suggestions from this forum and other similar games. None of these ideas are particularly new but I'm applying them in a slightly different format. Hopefully you guys think it will address some of the issues surrounding GWs and try and create a much more fairer and interesting game.

Guild Buffs

As it stands no guild can have buffs unless it actually holds cities, hence GWs. It gives too much emphasis on the rise of uber guilds. Many of the recent merges have seen once successful guilds all but disappear because they are being ousted by much bigger ones. It hasn't improved competition but kept it the same, just different people.

So this is what I came up with. Instead of cities giving the buffs, why not be guild level related.

For example;

  • Level 1 10% reputation income
  • Level 2 30% reputation income
  • Level 3 60% reputation income


The above buffs will be stack-able so the guilds at level 3 will now receive 100% reputation income.

  • Level 4 Extra 3 guild chest chances a day
  • Level 5 150% increase gains from P.stone, shrine and killing monsters
  • Level 6 100% on Pirate rewards
  • Level 7 Extra Labyrinth daily chance
  • Level 8 150 free daily stamina
  • Level 9 and 10, these are open to fresh ideas


As you see, it still keeps the same format, except I switched the level 4 and 5 around to prevent too many alt guilds benefiting.

Now on to what to replace Guild Wars with

So that might resolve the buff issues but it still leaves a gaping Guild Wars size hole. Now this could be replaced with something like 'capture the flag' or a combination of a PvE and PvP event. A dungeon style event where each guild teams up to either find the 'treasure' or an opposing guilds flag facing off both enemy guilds and an array of monsters. It'll require teamwork and strategy to complete it rather than relying solely on numbers and power.

At various points there will be opportunities for players to heal but not in between battles. Each player will receive a reward for taking part (say, similar to what GWs offers now) but the winners will receive some nice prizes for coming out on top. Medals, hero cards and suchlike.

Discuss.