Results 1 to 10 of 17

Thread: Talent Expansion Idea

Threaded View

  1. #5
    Lightbringer
    Join Date
    Aug 2013
    Posts
    685
    Quote Originally Posted by Herby View Post
    Lol level 100 of these = +100 dodge, +100 crit, etc

    You serious? like seriously?
    How are bosses going to get harder from here? Eventually people will have maxxed out weapons/spirits, runes, and 2 sets of near maxxed out defensive gear. How do you make it more challenging then? Well, you can increase boss's and minion's hit, crit, dodge, block, etc. Then how do you beat these bosses when runes are maxxed? By going the route of these talents, duh!

    See, even if you say, "oh just increase rune cap," eventually those caps will be reached.

    Also, current maxxes for hit rating and crit are insufficient for fighting 6.25B banish boss effectively.
    People should be able to stun and crit these bosses using max runes and max gear with 1-2 proper saintings, provided they have a good 40-50 levels of these new talents.
    Last edited by Yelsha; 06-16-2014 at 05:20 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •