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Thread: After defeating BAAL and CERB

  1. #1

    After defeating BAAL and CERB

    Why does it take so long to kill these 2 after you already beat them... Is it that you have to have so many players hit them (or just the number of hits itself) or does it have to do with damage.

    I guess my beef with this is first of all it takes 2 minutes right off the bat before you can even get in the first shot then you only really have 13 minutes to try and get the next level boss. OK my team got him down in 13 and 45 sec several times. then it takes another 4-6 minutes to really defeat him. What is the purpose of that??

    Any info would be most appreciated. And trying to see if they can somewhat fix this... (even though I know its not a problem to tynon).

  2. #2
    Forum Moderator Andy's Avatar
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    The rage phase (after you killed him) is dependent only on the number of attacks and not the damage done. The more people that you have fighting, even if they have 1 k power, the faster that it finishes.
    The opinions expressed on this post are my own as a player, not as a Moderator.

  3. #3
    Ty Andy for the information Andy

  4. #4
    Lightbringer
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    It takes 35 hits to take him down in final hit.

    (Source: Herby)

  5. #5
    Lightbringer
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    It takes 35 hits to take him down in final hit.

    (Source: Herby)

  6. #6
    Thanks, that is interesting info.

  7. #7
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by Yelsha View Post
    It takes 35 hits to take him down in final hit.

    (Source: Herby)
    depending on the banish its actually 30 and 35 entries.
    but i'd like to point out something else at this point and thats how many posts we get everytime after the banishes been depreciated after every malfunction, error, etc. point is not to criticize anyone but to motivate game makers to rethink the current system. it seems really "spot on" for active servers and the perfect "filter" to see if they are ready for the next level of banish, but its a curse on servers/realms that went almost inactive and have a very small count of active players that seem to be able to kill the current boss just fine, but after a malfunction, error, offline time or even when the main DD player "called in sick" and the baal stage got lowered then they dont seem to be able to get back to the stage they where at before.
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

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