This statement which we are all supposed to bow down to and accept as fact, the way you have put it, is based on numerous assumptions, first and foremost being that this is both true and acceptable. Sure perhaps you are right that, and hell, it may even be possible that it is acceptable by some, for a game to have an update schedule of 6-8 months but only, ONLY!! if the game released in the initial stages can be regarded as a relatively complete product.
If you are wanting to say such a thing then lets get some "facts" as I see them, clearly exposed and on the table.
This game is a year old and to date it's core has yet to be finished, I highly doubt even, that it's ever been clearly established, what the end is, within the walls of ucool's offices. We have never had complete access to quest/heroic/set/level aspects, it's always been a case of getting certain things or to places and not actually being able to use them fully. If you want to release a product then make sure that what you are releasing is finished for what you are releasing it for. If the level cap was supposed to be 100 then make it 100 and don't have items for level 120 visible. If you wanted to release a certain number of sets then release them when they are all complete so there are no questions surrounding further content. Don't show us lvl 110 rewards and not let us get there for 8 months. Don't spam our backpacks with plans we can't use, don't give us access to materials we have no use for, don't give us maps that aren't completed... It's all a guessing game... Nothing is expressly communicated, patch notes are rare or no existent, communication for the last few months has been pathetic. For me this is unacceptable and I think your statement about the time between updates is nonsense especially when considering the state the game has been in since it's inception. What's left, given the above, other than assumptions really?



