He's still got gear to get to 115 i'm sure and a hefty rep fee if he doesn't at least come on daily. He prob just doesn't frequent the forums as often now with nothing new to discuss other than the usual. Though you could do your daily in like 30 min an just auto for the rest of the day; maby that could be the next vip addition. When ya cap at 115 an there's no exp to gain whats the point other than to auto arena for that could be 1k stake?Answer: Auto arena even when you're offline for a higher vip than the current 3. Just a thought
i dont think there is anything wrong with the cap and it doesnt need fixing.
what needs fixing is that all banishes drop a lv4 chip and 2 lv 3 chips for the top 3 players and lv 2 chips for the 4-10th regardless what banish you do. i mean its great to get a lv 4 as a player who started a week ago, but after a couple months no one cares anymore.
i have said it in the past and will say it here again:
1) 1.25 banish should give a random lv5 for winner then lv4 for 2nd/3rd and lv3's for 4-10. also the 6.25 banish a random lv6 for the winner and so on
2) 6.25 banish should also give out random sirius armor plans until the new game content is here
3) the winning player should be excluded from the 10m reward
4) result button should be reinstated
only server mergers will fix that "problem" if it is one. And theres been none of those, for months !!
are we still going on trying to find a solution to a problem that was created by ucool when there wasnt really a problem to start with.
Just kill the cap period. Enough solutions.
If income is being gained to fast the solution is not a cap
it is server merges and giving us more to spend on and making it so the wb hp increases by a factor of 5 isnt necessary. or simply changing teh whole formula for rewards in banish. ANY CAP IS A BAD IDEA IN THE LONG RUN
stop suggesting cap alternatives.
I still belive running banish like rag is the best solution
it can run in the back ground.
no refreshing needed
everyone gets the same number of rounds in every realm on every server
then the formula for rewards can be adjusted universally by the dev team if it is needed to keep progression of players form out pacing development.
thi sis such a simple and eloquent solution, that i hope it is implemented in the next major patch - it solves the problem that the cap was meant to fix in the first place without punishing anyone, and solve sthe refresh issue and balances banish across all realms and servers.
*shrugs*![]()
did you smoke something or do you really think that switching realms is in any way, even remotely related to a coin farming "problem" other than hunting gemstakes and that it needs fixing or your own suggestion would "fix" any of those imaginative "problems" of yours?
then there is plenty of players that saved their mats from arenas and i am pretty sure that a lot of the real players are hoarders and have saved up 1-2 complete sirius sets in their inventory and bank. i also had added its for the 6.25b banishes until the new content is released to give it some sense to the people instead of forcing real players to power down or stop hitting on the 1.25 to not trigger the next banish. also you are clearly missing the additional gem purchases to finance the conjure button.
i really dont care about the cap, let it stay, remove it... it doesnt matter to me. we are holding all 3 coin cities, farming the 1.25 banish. but being able to really progress in the game other than listening to your tantrum and you crying out loud for more coins like a kid rolling over on the floor of a candy store sure is annoying, especially after you bragged so much how much coins you have and dont know what to do with them.
oh boy, ... i cant wait for real new content.
I agree with the "run banish like Rag", it would definitely give the none exploiters a better chance. Also it would aggravate the idiots with their alts in banish. Win win.