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Thread: If there will be new heroes this is what i want

  1. #1

    If there will be new heroes this is what i want

    I want

    1. a gold calvin of some sort - possibly a mage with a will break attack
    2. something that does nothing the current heroes do
    3 a non morale losing hero that has a sweeping slash type skill - so a mage possibly
    4. a hero that some how redirects attacks or changes formations
    5. a hero that creates false copies of itself in your form that the enemy attacks - they die instantly and do not attack but save a real hero from being damaged
    6. possibly a new class of hero above gold. so maybe Green or orange or whatever color we dont have yet heroes that are more expensive to saint can go to seraph 5 and have unique skills

  2. #2
    Justice Riot's Avatar
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    I would also like to see better skill scrolls for the main hero if other new class heros who can go to Seraph are introduced.

    Can be more expensive versions of what we have and also other skill with a stun.

  3. #3
    ugg no more stuns. stuns are so boring

  4. #4
    I'd like to see a new type of tank. Instead of simply reducing damage to himself (like Saffron/Ahmose), he would have an aura.... All allies take 25% less damage, and he suffers 50% of the damage negated in this way. So let's say Adam hits all your guys for 50000 a piece, they would instead take 37500 each and the tank would take 75000 damage onto himself. Maybe give him a passive +20% HP bonus (instead of a defense stat like the other passive talents) to bulk him up. He would be a big guy (like Alci) and have a hammer. Bulk him up and stick him with Maria, and your overall party longevity would be great.

    A golden Flavius-type unit that instead of draining morale, would reduce healing effects by 35%. His damage would be poor (like Flavius) but he would hit all targets, not just mages. Not sure if 35% would warrant him any use, but 50% may be too much and Maria wouldn't see much use because of it. This would also make a great boss skill to slow down Penth/Khan combos.

    On the topic of healing, give Smoulder 20% life steal. 20% of all damage he deals would heal him -- easy to scale at any part of the game, and might make him a viable, bulky mage.

  5. #5
    Justice Riot's Avatar
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    Quote Originally Posted by mattp169 View Post
    ugg no more stuns. stuns are so boring
    A stun for main character would be nice IMO.

    In most fights, the only stunner people use is Queen B. She is a hit and miss and unreliable.

    A Cienna style stunner for Main would be very nice for the main since there isn't a decent gold hero in melee category that stuns.

    Off topic since we are talking about new hero's with skills, they need to fix the heals of Maria in CWF when buffs are taken into consideration or nerf PVP heals just like how Kahn's heal was nerf'd for PVP so the fights can be better balanced.

    Which bring me to another skill I would like to see for Main Hero is Vampire Strike...

  6. #6
    Justice Riot's Avatar
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    Quote Originally Posted by c5g6p6_2235711 View Post
    I'd like to see a new type of tank. Instead of simply reducing damage to himself (like Saffron/Ahmose), he would have an aura.... All allies take 25% less damage, and he suffers 50% of the damage negated in this way. So let's say Adam hits all your guys for 50000 a piece, they would instead take 37500 each and the tank would take 75000 damage onto himself. Maybe give him a passive +20% HP bonus (instead of a defense stat like the other passive talents) to bulk him up. He would be a big guy (like Alci) and have a hammer. Bulk him up and stick him with Maria, and your overall party longevity would be great.

    A golden Flavius-type unit that instead of draining morale, would reduce healing effects by 35%. His damage would be poor (like Flavius) but he would hit all targets, not just mages. Not sure if 35% would warrant him any use, but 50% may be too much and Maria wouldn't see much use because of it. This would also make a great boss skill to slow down Penth/Khan combos.

    On the topic of healing, give Smoulder 20% life steal. 20% of all damage he deals would heal him -- easy to scale at any part of the game, and might make him a viable, bulky mage.
    Kind of like POMPEY effect, but take damage for others as they are hit when the hero skills.

  7. #7
    Sirius kaisim_2492829's Avatar
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    i'd like to see a
    - combination of herja/ezk and either a stunner or a healer, like the ultimate support/debuffer.
    - mage attacking front-line (like alci)
    - physical AOE stunner
    - attack dwarfs (coz they are cool)
    - paladin class (physical attack hero that can fully heal a random group member or even revive or give a party buff i.e. reduce damage taken)
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    I choose to lose the way I do so I can get max tickets when I give up the CWF.

  8. #8
    Lightbringer
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    I would like a queen p type hero that can heal itself and one random hero completely

  9. #9
    Lightbringer
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    Quote Originally Posted by mattp169 View Post
    I want

    1. a gold calvin of some sort - possibly a mage with a will break attack
    2. something that does nothing the current heroes do
    3 a non morale losing hero that has a sweeping slash type skill - so a mage possibly
    4. a hero that some how redirects attacks or changes formations
    5. a hero that creates false copies of itself in your form that the enemy attacks - they die instantly and do not attack but save a real hero from being damaged
    6. possibly a new class of hero above gold. so maybe Green or orange or whatever color we dont have yet heroes that are more expensive to saint can go to seraph 5 and have unique skills
    Redirecting attacks fine but changing formations? umm no!!
    This would throw cwf out the window , unless that's your intention then go ahead

  10. #10
    2...

    Someone who borrows a skill from a random team mate.

    Dark mage that puts a curse/poison on the enemies after she dies (does Queen B type damage at the start of the heroes turn for all their heroes)

    A tank that becomes the target for all single target hitters.

    ...
    Not quite the same as the idea of a hero that redirects attacks, but there could be a hero that spends his morale to 'clash his sword' against the enemy attack to act sort of as a block and counter that works against other skills. He would probably make a physical attack the next turn though.

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