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Thread: New Patch Notes, Please. [Wish List]

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  1. #1
    Quote Originally Posted by Riot View Post
    Rune level would be great to level 15, black smith to 240 = 2x your level, and talent rescaled properly so they give more dmg per level. Right now Talent is severely lagging behind black smith in terms of power per level. After 100, it is pretty much negligible.

    Also healing nerfed by 50% for pvp so a fight don't drag on forever as people gain more health and defense.
    WHOA!
    WAIT
    Mark this down in the history books folks

    I agree nerf maria and vampires in PVP period its bad enolugh teh only way to complete some hr bosses is with maria. I would rather not see her period in pvp. - but hey thats just me.


    I think level 15 runes may be too much. Im not 100% against the idea. But I just think its getting ridiculous on costs. 12 to 13 along is 1/2 b coins 1 b to 14 and 2b to 15 just a bot excessive for us player son larger server swho can barely pull of getting 20-30m coins in a banish for one player in the realm. while the other 30 people or so split up the rest. I think this owuld just lead to the newer servers having a bigger advantage again. SO while im not 100% against higher level runes. I think the game needs adjusted in other ways first. Like changing banish, or lots and lots of server mergers first before we talk about going to level 15 runes.

    Id rather see the 3rd sub before rune levels were increased

  2. #2
    Quote Originally Posted by mattp169 View Post
    WHOA!
    WAIT
    Mark this down in the history books folks

    I agree nerf maria and vampires in PVP period its bad enolugh teh only way to complete some hr bosses is with maria. I would rather not see her period in pvp. - but hey thats just me.


    I think level 15 runes may be too much. Im not 100% against the idea. But I just think its getting ridiculous on costs. 12 to 13 along is 1/2 b coins 1 b to 14 and 2b to 15 just a bot excessive for us player son larger server swho can barely pull of getting 20-30m coins in a banish for one player in the realm. while the other 30 people or so split up the rest. I think this owuld just lead to the newer servers having a bigger advantage again. SO while im not 100% against higher level runes. I think the game needs adjusted in other ways first. Like changing banish, or lots and lots of server mergers first before we talk about going to level 15 runes.

    Id rather see the 3rd sub before rune levels were increased
    The point of high rune levels are so we don't max it anytime soon. Hitting the max or cap is boring... everyone ends up looking the same.

    I agree about the maria / vampires... they need to think of a new way to play before coming up with the third sub.

  3. #3
    Quote Originally Posted by g346007_1906957 View Post
    The point of high rune levels are so we don't max it anytime soon. Hitting the max or cap is boring... everyone ends up looking the same.

    I agree about the maria / vampires... they need to think of a new way to play before coming up with the third sub.
    Yup, this. Level all runes evenly? Rush to Vengeance 15 (obv lol)? What after Vengeance 15 on all heroes? It will take a long time, and the next choices after the obvious one will be interesting. More crit? Resilience? Endurance?

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