Quote Originally Posted by vandekop_693725 View Post
Speaking of god complex...did u guys notice both examples of why passing maps is good was in the name of Justice...dealt out by only a few who decided what it should be.
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God complex... I think not. And for justice being handled by a few that decide what it is... wrong again as far as our server goes. It was a suggestion put out to all realms and all guilds to decide on. The overwhelming majority was yes we wanted no hitting once a ship set sail. I personally run 1 account with no alts and I have not coined a ton. I may cover accounts for guild members on vacation or working or help them beat a boss, whatever but that's neither here nor there. So yes, when we have a player or a guild go rogue, we join together to shut them down. Whoever sinks them passes the map to another guild. Most times I make 1 or 2 sails a day and give my other maps to small players. Sometimes having to work out relays because the player is too small to take it themselves. It's nice when everyone works together......