1) my suggestion was to increase the level of chips dropping. i think i suggested
1st place: 1 lv6
2-5th: 1 lv5
6-10th: 1 lv4
2) 10m last hit reward is only determined for players rank 4 and lower (top 3 are excluded).
(i also suggested to generate 1 random plan of sirius but that was before the recent (disaster-) patch.)
3) as regarding the coin cap, i would like to have it stay as is (100m) but raise the jackpot total to 250m, so the overflow goes to the lower players. this would also prevent a fluctuation from players moving into realms with lower banishes (current problems incluse example 20m coins of a 25m total vs 2m coins from 2% damage on the higher banish).
4) apply city buffs to banish rewards as it was intended



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