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Thread: Suggestion; moving servers.

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  1. #11
    Sirius kaisim_2492829's Avatar
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    Quote Originally Posted by MisChief View Post
    Exploit gems??? What are you talking about? You make such a mountain out of every molehill. Listen, gems received in arena are given freely by Tynon, not exploited. [...]
    never wonder why some players and future top players move up and down the realms? how they are are vip 4-6 but have all 8 armor/weapon slots unsealed, blacksmith queues all opened and in less than half a year their armor/weapons nearly maxed?



    Quote Originally Posted by johnlear65_6373064 View Post
    This game is not large enough to merge servers, its not a real MMO to start with , just a browser game, you start puting monster players into other other servers/ realms that are happy the way things are and your going to have mass exiting ( well maybe not mass as there are not masses to exit..) Merging servers works in real MMOs because there are many different zones to go with many things to do in each zone lvls etc, In Tynon you can only go kill a few mobs intill your sta runs out in very very small zones, you cant group etc etc, its a browser game , it is what it is, stop trying to think like this is WOW or Everquest where merging is a good idea.
    even tho you are making a strong point, i dont think you are right. there is other reasons for this. you made some examples, let me make some of my own:
    blizzards game diablo 1+2 online didnt get merged for a long time, they instead removed over night 25k cd keys of cheaters that where playing online and using a very small and simple software called "maphack" designed to generate a map of the game-"room" where you enter to find key locations like borders, leg, exits. all it would do was generate a basic map of the randomly generated game-room, something most players thought should have been implemented into the game from the start. just a couple months later not only was the servers pop restored but even has increased by over 30% after players found out that cheater and bots have been removed.

    the other example i like to make is about lineage2 where they have merged the servers for US+EU (originally 12 US and 3 euro) down to 3 servers (1 us-west, 1 us-east and 1 euro). at the time asia was also reduced but i dont know exactly by how much but can say that korea alone was reduced from 12 servers to 3. the game rejuvenated, developers expanded the story line. about a year later they saw such a growth in the game that had to start adding servers again (with real players and not dummies like in tynon to fill them up and give the impression of a healthy pop).

    point is, get rid of the filth, inactive, cheaters, multiple accounts, bots, farmers and merge the servers into the either 10 original servers or 10+10 servers (10 original + 10 new) and expand the game.
    if you are worried or afraid of the game getting killed that way, then dont, because whatever it is that you are doing right now is killing the game.
    Last edited by kaisim_2492829; 11-18-2014 at 03:39 AM.
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

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