nope
its phys att x some random % between say 90% and 100%) + sk attack x some random % say between 90 and 100%) = total damage
then
another calculation is run to determine if the hit will be a crit. it is probably 2 separate calculations one to determine the attackers crit value and 1 to determine the resilience factor of defender.
if the calculation determines the hit is crit then damage is doubled



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